Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

(Repost) Server Config

Here SysOps can list their MultiPlayer server info and users can send feedback to their SysOps. Or just talk about the MultiPlayer servers they play on. This is not about MultiPlayer in general - please use the MultiPlayer Forum for that!

Post Thu Jun 19, 2003 6:04 pm

(Repost) Server Config

(sorry, i posted this in the wrong forum, so here's the repost

Hi there!
( <-- newbie! )

I'm running a Freelancer Server and want to know wether there is a way to change the value of credits players get when they register. So when somebody connects and makes a new player, he/she gets, say, 10,000 $ instead of the default 2000.
Is this possible? Which ini do I have to change?

Thanks in advance,
-winsmith

Post Fri Jun 20, 2003 10:03 am

OK, then another question:
What did I do wrong that I'm ignored?

Post Sun Jun 22, 2003 6:09 pm

hi
what you need to do is go to freelancer exe files find mpnewcharactor
find the line for money and change it

check out my server dickheads domain up 24/7 im there most of the time will answer more questions


have fun fly straight

not everbody is perfect

Post Mon Jun 23, 2003 3:11 pm

Multiplayer settings are stored in the mpnewcharacter.fl file in the EXE directory.

Open the file in a text editor, look for the line reading:

money = %%MONEY%%

Replace %%MONEY%% with the amount of money you want everyone to start with.



--

>bRydeR<

Post Mon Jun 23, 2003 8:22 pm

Thanks a lot

Post Thu Jun 26, 2003 8:21 pm

Tried this, didn't work. Is there a $ limit? should it look like this:

money = 99999

or this?

money = %%99999%%




"Got anything for me?" - Trent, A.K.A. 'Mr. Eloquent'

Post Thu Jun 26, 2003 9:38 pm

I don't think there is one. I have a character I gave 6 million $

Post Thu Jun 26, 2003 9:56 pm

How should it look?

Post Thu Jun 26, 2003 10:45 pm

;money = %%MONEY%%
money = 10000

This is copied directly from my mpnewcharacter.fl file. Both lines can exist, the second line defines the amount. The first reminds you of what it originally was in case you need to change it back.


Edited by - browclops on 27-06-2003 00:07:17

Post Wed Jul 02, 2003 2:30 pm

There isn't a limit as such, although the Freelancer game itself can't cope with anything longer than 9 digits.

The correct format is:

money = 99999

Don't forget to exlude the preceding ";" which is used in the orginal file to "comment out" lines.

The %s also aren't needed- they're only used to indicate where an internal variable should be used rather than an absolute value. I assume this is to allow admins/players to select different starting options via a front-end menu which was never implemented. The game even presents you with a screen where this might be done when you create a new character but doesn't allow you to change the values. I've messed about with quite a few of the settings in the file and many crash the server or give unexpected results so I guess this was dropped during development as just another thing DA couldn't be arsed/were incapable of getting to work!

--

>bRydeR<

Post Wed Jul 02, 2003 5:48 pm

Thanks all!

Turns out it worked all along. That first screen where you name your character
always says $2000, no matter what you set starting cash.

"Got anything for me?" - Trent, A.K.A. 'Mr. Eloquent'

Post Thu Jul 03, 2003 1:17 am

^
/
You can fix the starting cash amount so there's no discrepency between what you're giving and what you SAY you're giving by editing the money field in Characters > newcharacter.ini



What doesn't kill you makes you stronger.
www.battleclinic.com > Your source for SFC and Freelancer tactics, loadouts, and more.

Post Mon Jul 28, 2003 2:26 am

This is confusing lol



Edited by - [RSSF_Julian on 28-07-2003 03:26:31

Return to Freelancer Server Forum