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24/7 Seattle Based Breaks 4500 Accounts

Here SysOps can list their MultiPlayer server info and users can send feedback to their SysOps. Or just talk about the MultiPlayer servers they play on. This is not about MultiPlayer in general - please use the MultiPlayer Forum for that!

Post Mon May 19, 2003 11:12 am

24/7 Seattle Based Breaks 4500 Accounts

Even with a week+ outage, My server has offically broken 4500 players

Though sorry to say, that it is basically going into mateniance mode at least until I get my hands on the patch. I will keep a watch out for cheaters, and as always, I recommend you not take more than a couple thousand creds from someone early on or else you may get flagged as a cheater and be banned as such.

Sorry, but I have to be strict in order to keep the server as clean as I can.
Also, I can't "invetigate" all potential cheaters as much as I would like due to the shear # of accounts present on my server.

Lately we have had a few "bad eggs" on my server. I appologize, but also admit that for the time being this is out of my control. When the patch comes along, based on what I have seen form the DA server and the one Elite server, things will be a lot better.



Visit my server
24/7 Seattle Based
[email protected]

Post Mon May 19, 2003 2:19 pm

Congrats! (I must now check the number of my accounts....lol)

That patch will hopefully make things run much smoother....and make our jobs as Admins MUCH easier, and your jobs as cheaters...near impossible.

Anyone want to form a posse and stand behind the Devs of the patch to "Encourage" them to work faster? lol



-Arg

Join The Argonian Ryders[!



Something Awful

Post Wed May 28, 2003 6:13 pm

Perhaps I'm off here, but.... you have 4500 ACTIVE accounts? As rampant as your banning is, I find that hard to believe. Did you just count all the accounts registered, or did you count the people who can actually play?

I'm curious on a related matter as well:

If you delete a banned account, does it delete the "ban"? I think not (as it shouldn't), but it did cross my mind.

Post Wed May 28, 2003 9:00 pm

That was 4500 active accounts, not including the 500 banned accounts on my server.

Before I took it down, I had over 5000 active accounts and just over 600 banned.

If you delete a banned account, it does also delete the ban unfortunately.


Visit my server
24/7 Seattle Based
[email protected]

Post Thu May 29, 2003 1:45 am

where can i obtain the password for your server?

i had barracuda and all tha stuff... and it was kinda dissapointing to lose everything there

BTW
i was a good player, who didn't pked anyone and didn't mod and stuff.... and since you said u are giving passwords to those u know... and there are like 4500 active accounts...

Freelancer still marks your server as 'VISITED'... hope that means my account hasn't been deleted...

if there's any possibility, can u plz send me the password @ [email protected] .... with subject 24/7 PASSWORD....

ty

Post Tue Jun 03, 2003 4:02 pm

Dumb ramble, but... I'm starting to have vague remembrances, though I can't remember which server, and it might explain my ban from the server (as I'd prefer to believe it was NOT for the name (correct me if I'm wrong on the name part, Gene, but I couldn't think of anything else at the time that would cause a ban)):

I remember that on some server, I was kinda bored, so went back to Liberty space to harass newbs (no, not kill them, harass/scare them). If I also remember correctly, I managed to accidentally fire twice on someone who could only take one round of fire from me, thus they died (just my luck, enough of both rounds HIT to kill them).

This does make my ban legit in terms of breaking the rules, if it was indeed on the Seattle server, but I also paid them back for cargo lost and damage as well (actually far more, considering their level, but cash isn't much of an issue once you hit 38+). Just makes me kinda think ONE kill would be too harsh of a judgement for a break of the "no PK in Liberty" rule. Sure, it's a rule, but how many people who INTENTIONALLY break it kill only one person once? Food for thought...

See, now... if it said "No PvP in Liberty space" ...that's a diff. matter (and for all I remember, maybe it does *L*... but I don't think it did). PK = killing, PvP = any attack. : ) The Devil IS in the details, and he doesn't use lube... *LOL*

Post Thu Jun 19, 2003 7:50 pm

Here's an idea for getting rid of cheaters. I do it on my server (#Freelancer Scotland#) and it hasn't failed yet. I've got a friend to mod in a cloaking device for me. It won't crash other ppls games and it still works. I go and find the cheat and tell them to leave (I'm cloaked at this point) If they refuse I shoot to kill. I offer 2k per cheat killed and an extra 3k for a username backed up with proof on my server. Some ppl would say "Having a cloaking device is cheating so why don't you kill yourself?" and I would answer "Vigilante". Using their methods to win over them. If anyone wants to start an anti-cheat policing group let me know. We'll go to problem servers and with the permission of the admin and kill the cheat until they leave for free (Unless the admin offers a reward). Simply tell us their haunts and we'll do the job. That's only if ppl decide to join. Get a good account from a server (or start your own and make it good) and send it to the admin of the server. Load it up and go whoop their a$$!

"Sure, as long as I don't get shot at, held at gunpoint, skewered by giant alien shapeshifters, have to jump out windows, fight off unfriendly nomad incubii"

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