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server faq?

Here SysOps can list their MultiPlayer server info and users can send feedback to their SysOps. Or just talk about the MultiPlayer servers they play on. This is not about MultiPlayer in general - please use the MultiPlayer Forum for that!

Post Tue Apr 22, 2003 11:04 pm

server faq?

is there a sever faq floating around anywhere?

if not, does anyone have any tips on performance specifically geared towards FLServer?

or any other tips really, like *must have* utils, etc?


#creatures - 24/7 server

Post Thu Apr 24, 2003 10:18 pm

I'd love a response to this one myself, but I can tell you some of the things that I've learned so far:

-FLAdmin will restart your server automagically if it crashes and let you (sort of) remotely control your server. I personally use Terminal Services though.
-FLPing will tell you remotely how many players are on your server and what the response time is. I've got a schedule running it against my server every ten miunutes and then outputting it to a web page that I (and other players) can check to see if anyone's playing on it.
-If you want to change some of the starting settings for your players, edit the mpnewcharacter.fl file in your EXE directory.
-If you need to move or backup your characters, don't look in the game directory, it's in your "My Documents" directory.

Questions I have:

-I've heard of a /c command line option, what does it do?
-Are there more options?
-Is there a log of INTERESTING events? Deaths, log ins/outs, level changes?
-How do the differnt chat windows work?
-Is there a way to watch ALL chat messages between players?

Post Fri Apr 25, 2003 1:32 pm

I would like to know if there are logs of events as well so I can write a stats results page for my server.

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