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keymap.ini

The general place to discuss MOD''ing Freelancer!

Post Sun Mar 09, 2003 9:36 pm

keymap.ini

anyone peeked in here? There's some interesting stuff...like "USER_WARP" and "USER_CLOAK" and some other...what're they there for??

Post Sun Mar 09, 2003 9:41 pm

i noticed that in the weapon_equip.ini there are actual cloaking devices. The paramaters are lal there, with cloak time and decloak time, its only a matter of figuring out how to create a hardpoint to mount these cloaking devices.

Post Sun Mar 09, 2003 9:42 pm

for example:

[CloakingDevice
nickname = cloak_fighter
ids_name = 1
ids_info = 1
hit_pts = 1000000000
DA_archetype = Equipment\models\weapons\no_fighter_gun.cmp
material_library = Equipment\models\hardware.mat
HP_child = HPConnect
mass = 1
volume = 2
power_usage = 0
cloakin_time = 4
cloakout_time = 4
cloakin_fx = no_cloakeffect01
cloakout_fx = no_cloakeffect01


there has got to be a way to use this in game.

Post Sun Mar 09, 2003 9:44 pm

look at S7ATiC´s threat. he got cloakin to "work"

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