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New MP Starting Stuff

The general place to discuss MOD''ing Freelancer!

Post Wed Mar 05, 2003 9:18 pm

New MP Starting Stuff

How can I change the ship and system and stuff? Has anyone figured out what all the systems are? Also, has anyone decoded the factions, because I changed the one with "ou" in it to 1, and when I started, my friend said I was Corsair.

Odd.

So I want to change, starting ship, starting system.

Also, if someone has decoded all those factions, maybe post them.

And the thing at the bottom of mpnewcharacter.fl, with the visited systems, is there a way to add more? Or make the jump lines show?

Nox

Post Wed Mar 05, 2003 9:24 pm

Dupe question - download the pirate mod, has an example of this.



No good deed goes unpunished

Post Wed Mar 05, 2003 9:29 pm

No, that just makes you a Xeno and start at their base.
I'm looking to make myself something like a Rheinland and start in Berlin, or a Corsair and start on Crete, that kinda thing.

Nox

Post Wed Mar 05, 2003 9:36 pm

If you want someone to tell you how to do it, you'll have to wait a month or so.
If you want someone to tell you where to start looking, I did.

Noone knows how yet, for most things. I'd probably be faster to do it yourself and post what you find, but good luck.

No good deed goes unpunished

Post Thu Mar 06, 2003 12:43 am

I know how to change everything where you start but the startign faction. But it's pretty easy so you probally already know.

Anyways just check out the New Character.ini file

Oh and what server are you trying mods out? I got some questions I need answered

Post Thu Mar 06, 2003 3:27 am

Isn't that for single player only?

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