Time for another part of better or worse ideas, this time I'll also write down some that I've dropped before just because I thought they might be too hard to make in a mod (maybe later in in an addon or sth.)
But first some comments on other ideas:
@ Arumin who wrote: loose ur ship and have to start with a basic ship and maybe even start back at liberty sector or where ever u began the game.
I don't quite like the idea of loosing everything every time you die. I died twice just because of lag. Once got attacked by 'invisible' ships and was toast before I could react, second time was the minefield that just didn't show up untill I hit the mine. Yet I think that maybe deducting let's say 10%-25% of your ships worth from your account , among with loosing cargo should be enough. To think of that this could mean that your account goes to negative value so you can't trade/repair unless you make money other way like taking missions.
@AlphA who wrote: But i think there should be a central command in giving stations. or else you get station-wars with people crowding stations next to eachother or stations in central places
Good idea, never thought of that
, and this would make attacking stations a real deal... just to make some space for yours hehe. The only problem with stations is what do you do with them when player goes offline? If they stay I might be unhappy if someone would blow my base when I was at work. If they dissapear with player...well that looks kinda stupid.
Maybe if the station could not be destroyed but just rendered inoperative...on the other hand it means that in time all space will be filled and no new player could build his base. Unless there'd be sth like upkeep for bases, so if owner doesn't show up and contribude to his base it'd be dismantled over time...long time.
@ Arumin again who wrote: Now i have nothing against owning a space station, but other than making a nice bit of cash if landing fees are implimented, what would you do with it?
Well how about storage space? Or of course limited manufacturing as well (not to mention garage if someone could implement multiple ships).
But all this space station talk doesn't seem to be very much in line with the game. It's called "Freelancer" not "Space Tycoon" anyway
, so I'd rather skip that and leave building bases to other games.
And now to other ideas:
1) Battleships again:
being able to own and pilot a battleship (with automated turrets of course), that other small ships could dock with.
pros: really huge ship with loads of firepower and defense, loads of cargo space etc.
cons: not being able to land on planets or use trade lanes (except for system gates) or dock with stations (again except for very few cosmic drydocks)
This in turn means that you just have to have friends that will supply you, bring trade cargo, cover you from torpedo attacks etc.
2) Changing shield batteries/nanobots to gun energy batteries/ammo, and changing cannons so some use up energy and some ammo and removing, or just reducing strongly the automatic gun energy refill. This way there's no possibility to auto repelnish your shield/hull status in mid combat and also ensures that you have to land and repelnish your ammo stock. Now that would make the game much harder and more fun. Of course bigger gun would eat up ammo/batts more quicly etc.
3) Communication channels. I'd really love to have more than hailing other ships, but be able to order them to drop cargo (yea pirating stuff again), ask for help or trade with npc ships in midspace just like with players.
4) Missiles/Torpedoes. Now that's simple, just make them faster, faaaaar more deadly and more expensive. I'd finally use those in the game for something more than just fun.
Those are of course just general ideas, dome are doable some aren't (yet), hope that someone even reads them
. Again sorry for not trying to mod this game myself instead of just dropping ideas and for my spelling/grammar too.
It is by universal misunderstanding that all agree. For if, by ill luck, people understood each other, they would never agree.
Edited by - Ravenwing on 08-03-2003 19:41:33