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added rolling but...

The general place to discuss MOD''ing Freelancer!

Post Tue Mar 04, 2003 5:11 am

added rolling but...

posted 04-03-2003 05:10 CET
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Ok, I added a feature to roll by editting UserKeyMap adding :

[KeyCmd
nickname = USER_Z_ROTATE
key = 81

[KeyCmd
nickname = USER_Z_UNROTATE
key = 69

and adding the user_z_rotate in the keymap.ini file

[KeyMap
nickname = IDR_COCKPIT

key = USER_Z_ROTATE
key = USER_Z_UNROTATE

*** Problems is, I can rotate while in cockpit view, but upon switching to external view, the Z-axis rotation is corrected for and disabled. This has nothing to do with autoleveling... I have that disabled. What happens is external view simply undoes any roll angle you made in cockpit view... wierd.

Post Tue Mar 04, 2003 5:19 am

maybe add it under this as well

[KeyMap
nickname = IDR_CHASECAM

just a thought, haven't tryed

Post Tue Mar 04, 2003 5:21 am

opps already there , just call me dumb

Post Tue Mar 04, 2003 5:34 am

yeah, I really don't get why it doesn't work in third person...

Post Tue Mar 04, 2003 5:39 am

Its doesn't seem to work in mouse flight either, for me anyway.

Post Tue Mar 04, 2003 5:42 am

hehe, I never use mouse flight so I hadn't even thought of that yet... I wonder if this feature was some how disabled along with zoom, console, dbg features, etc.

Post Sat Mar 08, 2003 4:15 am

How is the progress on this going?

This sounds sweet!

Post Sat Mar 08, 2003 7:22 pm

bump because rolling would be awesome!

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