added rolling but...
posted 04-03-2003 05:10 CET
--------------------------------------------------------------------------------
Ok, I added a feature to roll by editting UserKeyMap adding :
[KeyCmd
nickname = USER_Z_ROTATE
key = 81
[KeyCmd
nickname = USER_Z_UNROTATE
key = 69
and adding the user_z_rotate in the keymap.ini file
[KeyMap
nickname = IDR_COCKPIT
key = USER_Z_ROTATE
key = USER_Z_UNROTATE
*** Problems is, I can rotate while in cockpit view, but upon switching to external view, the Z-axis rotation is corrected for and disabled. This has nothing to do with autoleveling... I have that disabled. What happens is external view simply undoes any roll angle you made in cockpit view... wierd.
--------------------------------------------------------------------------------
Ok, I added a feature to roll by editting UserKeyMap adding :
[KeyCmd
nickname = USER_Z_ROTATE
key = 81
[KeyCmd
nickname = USER_Z_UNROTATE
key = 69
and adding the user_z_rotate in the keymap.ini file
[KeyMap
nickname = IDR_COCKPIT
key = USER_Z_ROTATE
key = USER_Z_UNROTATE
*** Problems is, I can rotate while in cockpit view, but upon switching to external view, the Z-axis rotation is corrected for and disabled. This has nothing to do with autoleveling... I have that disabled. What happens is external view simply undoes any roll angle you made in cockpit view... wierd.