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Everthing you Ever wanted to know about Ships.

The general place to discuss MOD''ing Freelancer!

Post Sat Mar 01, 2003 4:22 am

you might want to look into the conquest frontier wars editing tools
it has a database editor and an UTF viewer (I don't think the particle viewer has any uses in freelancer)

Post Sat Mar 01, 2003 4:31 am

no, no real easy way that I can see.. maybe if someone made a GUI IDE to load all the dlls, and the inis and refer between them to locate each .. yeah ok..

anyway, you can look for filenames, or just abbreviations..
I found pi_freighter's engine by finding it in the sound filenames..

character_start_sound = engine_pi_freighter_start

the IDs are an important .. thing.. I need to look into, probably how the dll links the names & other details

Post Sat Mar 01, 2003 4:37 am

Cool, thanks!

HCl

Post Sat Mar 01, 2003 7:15 am

There's a program that can read UTF files already? Great, it will be great help

I downloaded the mod tools package from hconquest.ubi.com, but it won't install on my comp, since it doesn't have C:FW installed.. Could you possibly send these tools to me for examination? My e-mail is [email protected] .Thanks

Post Sat Mar 01, 2003 7:36 am

still haven't found the cruise speed.. messed with some particle effects.. you can engines on gun hardpoints. glowy glowy glowy.

Post Sat Mar 01, 2003 8:15 am

I just got home and set the mod server up to play for the night and most of the day saturday while i am gone. i will look and tell you exactly where the cruise is kept cause i know i saw it. hell, i went through 95% of the .ini files thursday

Cham

Post Sat Mar 01, 2003 1:03 pm

I don't see it anywhere. I think its hard coded or something. maybe I'm just blind.

Post Sun Mar 02, 2003 1:02 am

ok i know nothing about modding, but desperatly want to fly something besides first three in demo, can anyone please help me?


The infinite reaches of space are my home. And you'r trespassing.

Post Sun Mar 02, 2003 10:25 am

Heyas

A small correction as my first posting ;-)

LODranges - This is most likely the level of detail ranges. Tells the game at what range to use the less detailed object models to conserve resources.

- Wolf

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