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First Mod Done!!

The general place to discuss MOD''ing Freelancer!

Post Fri Feb 28, 2003 10:07 am

First Mod Done!!

Yep, worked on it off and on all thursday. It's now 4:30am here lol. I sent it to Bargib so I am hoping it will be up and on the site when I wake up in the morning...


I changed a bunch of things around in the game. For you already Hardcore Freelancer pilots out there. This will be a challenge IF you don't cheat. It's hard, but it's fair.

Welcome to the world of the Xenos.

Chamileon Sun

Post Fri Feb 28, 2003 10:46 am

What sort of changes and to what files?

Post Fri Feb 28, 2003 5:42 pm

oh, i changed about 12 files but in the end i was able to pull off what i wanted just changin 2.

Post Fri Feb 28, 2003 7:20 pm

Are we talking modifications that players can make of dev. team mods?

"Learn a man to make fire and he´ll be warm for the day. Put a man on fire and he´ll be warm for the rest of his life" - Unknown

Post Fri Feb 28, 2003 7:31 pm

you have to know what you are putting into this or you will make the game impossible for u to even leave your starting point but most of the mod is contained inside the mpnewcharacter.fl file.

The file has stuff in it that was setup to be changed.

My mods file looks like so atm:

[Player
name = %%NAME%%<------------ I wouldn't play with this much. Makes the server unstable
;initial_rep = %%FACTION%%<----- I wouldn't play with this much. Makes the server unstable
;rank = starting lvl
rank = 1

money = 12000
;money = %%MONEY%%<---------- If I have to explain that then you shouldn't be reading this
;voice = %%VOICE%%
;All must be Trent!
voice = trent_voice

;costume = %%BASE_COSTUME%%
;I built the evil_trent from parts that were already in the game. check the costumes.ini of my mod when you get it to understand what I did here
costume = evil_trent
;com_costume = %%COMM_COSTUME%%

system = %%HOME_SYSTEM%%
;System is kinda a DUH so I wont go there except to say don't put a base in a different system. If your starting base is in Rhieland then make the system that too.
;base = %%HOME_BASE%%
;<-----Look in your Systems folder at the ini files before just tossing a new base in the game
base = Li03_03_Base

;All the unlawfuls seem to be in the fc_ factions
;faction tags I placed in the game are listed as (faction = game script = label)

;faction = li_n_grp = Liberty Navy
house = -0.95, li_n_grp
;faction = li_lsf_grp =
house = -0.95, li_lsf_grp
;faction = li_p_grp = Liberty Police
house = -0.30, li_p_grp
;faction = br_n_grp = Bretonia Navy
house = -0.95, br_n_grp
;faction = br_p_grp = Bretonia Police
house = -0.40, br_p_grp
;faction = ku_n_grp Kusari Navy
house = -0.95, ku_n_grp
;faction = ku_p_grp Kusari Police
house = -0.40, ku_p_grp
;faction = rh_n_grp = Rheinland Navy
house = -0.95, rh_n_grp
;faction = rh_n_grp = Rheinland Navy
house = -0.40, rh_p_grp
;faction = co_alg_grp = Algia or whatever
house = -0.70, co_alg_grp
;faction = co_be_grp = Border World Exports
house = -0.70, co_be_grp
house = -0.70, br_m_grp
house = -0.70, co_nws_grp
house = -0.70, co_hsp_grp
house = -0.70, co_ic_grp
house = -0.70, co_khc_grp
house = -0.70, co_kt_grp
house = -0.70, rh_m_grp
house = -0.70, co_me_grp
house = -0.70, co_ni_grp
house = -0.70, co_os_grp
house = -0.70, co_rs_grp
house = -0.70, co_shi_grp
house = -0.70, co_ss_grp
house = -0.70, co_ti_grp
house = -0.70, co_vr_grp
house = -0.70, fc_bd_grp
house = -0.70, fc_b_grp
house = -0.70, fc_c_grp
house = -0.70, fc_fa_grp
house = -0.70, fc_g_grp
house = -0.70, fc_gc_grp
house = -0.70, fc_h_grp
;faction = fc_j_grp = Junkers
house = -0.95, fc_j_grp
house = -0.70, fc_lh_grp
;faction = fc_lr_grp = Liberty Rogues
house = -0.80, fc_lr_grp
house = -0.70, fc_lwb_grp
house = -0.70, fc_m_grp
;faction = fc_ou_grp = Outcasts
house = -0.90, fc_ou_grp
house = -0.30, fc_rh_grp
house = -0.70, fc_or_grp
house = -0.70, fc_u_grp
;faction = fc_x_grp = Xenos
house = 0.95, fc_x_grp
house = -0.70, gd_gm_grp
house = -0.87, fc_uk_grp
house = -0.56, fc_n_grp
house = -0.70, fc_ln_grp
house = -0.70, fc_kn_grp
house = -0.70, fc_rn_grp
house = -0.70, fc_ouk_grp
house = -0.70, fc_q_grp
house = -0.80, fc_f_grp
house = -0.80, gd_im_grp
house = -0.80, gd_z_grp
;faction = gd_bh_grp = Bounty Hunters
house = -0.80, gd_bh_grp

;This is you starting map. I wouldn't touch this if you want the game to run atm.

;Li02
visit = 2745692751,1
;Li03
visit = 2208818767,1
;Li04
visit = 2745633359,1
;Br01
visit = 2945966082,1
;Br02
visit = 2409077762,1
;Br03
visit = 2945943554,1
;Br04
visit = 2409063426,1
;Br05
visit = 2945937410,1
;Br06
visit = 2409040898,1
;Rh01
visit = 2281145474,1
;Rh02
visit = 2818046082,1
;Rh03
visit = 2281172098,1
;Rh04
visit = 2817982594,1
;Rh05
visit = 2281116802,1
;Ku01
visit = 3013596745,1
;Ku02
visit = 2476714569,1
;Ku03
Visit = 3013590601,1
;Ku04
visit = 2476692041,1
;Ku05
visit = 3013559881,1
;Iw01
visit = 3146760779,1
;Iw02
visit = 2609888843,1
;Iw03
visit = 3146754635,1
;Iw04
visit = 2609858123,1
;Iw05
visit = 3146732107,1
;Iw06
visit = 2609851979,1

;Package is the game loadout but touching it atm causes more crashes then anything

%%PACKAGE%%








I didn't label EVERY faction as it's a pain to figure every faction out and I busted my butt on the mod all day thursday so I need a break.



Hope this helps folks.

Post Fri Feb 28, 2003 10:23 pm

I see. Thanks for the answer!

"Learn a man to make fire and he´ll be warm for the day. Put a man on fire and he´ll be warm for the rest of his life" - Unknown

HCl

Post Sat Mar 01, 2003 12:56 am

Good work, CS!

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