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Idea for Adding Cargo Missions

The general place to discuss MOD''ing Freelancer!

Post Thu Feb 27, 2003 9:33 pm

Idea for Adding Cargo Missions

Random Commodity is selected.
A Random planet/station is selected. 25% same system. 50% neigboring system. 25% distant system.
You get 100$ for each jump between point A and B.
You get 100$ for each unit u carry.
Your cargo hold is filled with the commodity. (this way larger freighters will get bigger payoffs)
Upon reaching the destination the commodity is removed and money awarded.

Something like that. Can't wait to see the code and see how realistic it is to mod.

Post Fri Feb 28, 2003 7:00 am

If editing the game will allow any kind of scripting, it should be fairly easy to do, I'd think.


Stormtrooper Tactics 101: Okay class, repeat after me. "There he is! Blast em!" Very good.

Post Fri Feb 28, 2003 10:17 am

you can actually create your own stuff to take heh. I duped the drugs in the game and made pixie sticks..

Cham

Post Fri Feb 28, 2003 1:32 pm

Lol sounds like fun.

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Hehehehe - I told you I was a lunatic

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