Tue Mar 11, 2003 6:30 pm by milliways
i dont think a dynamic economy will be fun... because then if u are almost at your goal with your cargo, everything becomes useless there and u have to turn and go all around the universe again...
and one thing, will we be able to buy bases or even systems etc?
that would be cool and then we can maby hire some NPC mercenarys to assist u or something.. but that might ruin the game....
but anyway, if u got yourself a Clan and a clan system, u can war other clans and if you win, you gain their system, and that way it will be more fun to play with clans as u gain new territory...
but in the clan wares u should be able to choose what you fight for... maby a sum of credits, maby for some space in a system or maby a whole system...
would´nt this be cool?
and 2 more things... i think there should be a system with jumpholes to every clan system etc...
and the last thing is: i think that the "mining" should be expanded and u should be able to use mining tools at your "weapon" places... and then u mine from even the bigger astroroids but maby for a longer time... =P..
just thoughts....