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The general place to discuss MOD''ing Freelancer!

Post Sat Nov 10, 2007 3:18 am


Can anybody explain vignetteparams please?
What I want is to make randommission ships spawn 10k from player, not 2.5k(editing known exe and dll offsets doesn't help here).
Maybe it can be changed editing VignetteParams.ini, anybody knows?
Or is it hardcoded and I'll have to search for some new offsets in dlls and exe?

Post Sun Nov 11, 2007 8:59 am

Anybody please?..

Post Sun Nov 11, 2007 12:09 pm

I had a severe look into vignetteparams.ini and I can see where the missions are generated but I could not find any reference to distance.

There are references to preliminary battle and main battle - these are when your target is not there, so you hold off his cronies; then you get a second waypoint to the main mattle when you either finish off all his cronies or they run away.

You could change the decision nodes to ensure you get a preliminary battle always, or other stuff too, like ensure you always get a solar.

I tried searching but can't even find my own post to point you at it, the search engine doesn't look in titles it seems.

Why do you guys want to change so much of this game anyway?

Roleplay: - the art of self-deceipt!

Post Mon Nov 12, 2007 2:29 am

Thanks for reply.

Hmmm..., and is it possible to make preliminary battle happen every time, but without any ships? Cos as I've noticed, ships in the final battle spawn at higher ranges(seems like the moment you enter preliminary battle zone).
And did you search for the offsets or some inis?

I'll try to make some hex search, but I am not good in it i think.

Post Tue Nov 13, 2007 12:23 pm


Battle with no ships? = Peace, Brother!!


I'm afraid I don't have the time to research it for you, sorry. Good luck and hope you find the solution, please let us know, it sounds like new ground.

Roleplay: - the art of self-deceipt!

Post Tue Nov 13, 2007 12:38 pm

This might be a useful start for you:-

Vignette Parameters

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