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The Draco

The general place to discuss MOD''ing Freelancer!

Post Thu Feb 08, 2007 3:19 pm

The Draco

has anyone ever heard of halo custom edition?
im trying to take my vehicle in it and make it a ship,
here is a picture of it
http://i144.photobucket.com/albums/r163 ... EDRACO.jpg
by the way,it's supposed to be a n00b's vehicle

i never played freelancer,but i saw videos and screenshots that my friend gave me,but i have the game in the mail,so i should get it soon.
i'll need to look at some tutorials to figure out what i do after its modeled

Post Thu Feb 08, 2007 3:33 pm

it looks like it was made using 3ds max, it would alot easier for you to get the file it is, and find a convert for milkshape and from there, you can get it in game.

You'll still have to read some tutorials like how to actually get the ship in game and working (the current good one is a bit dated now when it gets to the part about subdividing faces skip that and post here, im in the process of making a new ship creation tutorial with the little spare time i have.)

once you get past all the knitty gritty stuff its relativity easy to get a hold of

also, Welcome to The Lancers Reactor! and good move buying Freelancer =D

www.mod.pff-clan.us

Openlancer

Post Thu Feb 08, 2007 4:01 pm

it was made using 3ds max,can i import it to blender?,will that work?
and thanks for the welcoming,

and ya,i bet it is easy,cus making maps for halo was really easy,
the bad thing is that i made a mapping team really,really mad at me,lol



Edited by - ILLEGALLcheatsMAN on 2/8/2007 4:04:34 PM

Post Fri Feb 09, 2007 6:09 am


can i import it to blender?,will that work?
Nope, Milkshape is the only 3D modelling program we have plug-ins for that allow us to convert our models into the game ready format (CMP & 3DB for models, MAT for textures).

**shuffles of with a new headache**

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