Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

question about hack the Freelancer.exe

The general place to discuss MOD''ing Freelancer!

Post Thu Nov 16, 2006 10:32 pm

question about hack the Freelancer.exe

i complete a program(.EXE) to checking some ini files for anit cheat,but i have a question:
how to runing the program when the game start.

i want to insert my progtam into the FREELANCER.EXE,how can i do this?

Post Fri Nov 17, 2006 6:24 am

simple answer: you cant
to do this you would need the original source code of FL add your code and compile it
but due to the fact that nobody has that source code your small tool is more or less useless (im sry to tell you)

Post Fri Nov 17, 2006 7:07 am

thks for answer

i will try it by other way.

i add my EXE program to section [Libraries in dacom.ini ,but it not load when game start.

maybe i can write a DLL module to load my program?

Post Sun Nov 19, 2006 2:44 am

.... with the result that a cheat does only need to open that ini and delete the line to be able to cheat again

Post Sun Nov 19, 2006 6:42 am

oh no, i dont known how can i protect my server.......

we runing 1.1+FLHOOK+FLShell+IFSO on FLServer . however, they still can cheat there.

idea?

Edited by - Nieckey on 11/19/2006 6:44:49 AM

Post Sun Nov 19, 2006 10:34 am

What cheats are they using and do you have ifso lockign stuff down?

Post Sun Nov 19, 2006 12:39 pm

Use your console to find the cheating rats and kick them to:
as Swat_OP-R8R would say..."kick their *$$ to Altair".

Cheats are probably gonna cause alot of lag, and they're probably gonna throw errors into your IFSO. Just track em down and kill em.

Edited by - Rankor on 11/19/2006 12:39:38 PM

Post Mon Nov 20, 2006 3:30 am

OK,let me try,thks to all.

Return to Freelancer General Editing Forum