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Unlocking Jumpgates

The general place to discuss MOD''ing Freelancer!

Post Mon Oct 09, 2006 8:27 am

Unlocking Jumpgates

How I can unlock all SP jumgates and Jumpholes?
I searched through the tutorials and I didn't find any answer here, so can help me anyone please?

Edit - No all caps in the subject please, its hard on my ears.

Edited by - Finalday on 10/9/2006 10:18:08 AM

Post Mon Oct 09, 2006 9:14 am

For Open-SP? or main SP?

If Open-SP, go to M13.ini in Missions/M13 and remove all locked gate entries.

Post Mon Oct 09, 2006 9:20 am

There is also using the Incross Char editer. It can be used to open all gates/holes and even reveal the maps. That is if your just looking for a way to open them.

Post Tue Oct 10, 2006 7:48 am

I have Evo 1.30, write someone please what must be changed for unlock all jumpgates and jumpholes.

Post Tue Oct 10, 2006 2:53 pm

The Ioncross program will let you unlock the gates, even when useing a mod.

IONCROSS Freelancer Character Editor mk.V

Just start a game, or have one going, create a save, not an auto save, exit the game open Ioncross, click on the saved game file and it opens. Bottom of front page contains 2 boxes, check on for all gates to open, the other to reviel all map. Save and close, and restart saved game, gates and hole open.

Post Tue Oct 10, 2006 6:03 pm

i use this ; ;@#Group File

[locked_gates
;locked_gate = 2926089285 ;St01_to_St02_hole ;St01_to_St02_hole
;locked_gate = 2926433351 ;St01_to_St03_hole ;St01_to_St03_hole
;locked_gate = 2460445762 ;St02_to_St01_hole ;St02_to_St01_hole
;locked_gate = 2263303234 ;St03_to_St01_hole ;St03_to_St01_hole
;locked_gate = 2284213505 ;Li05_to_Li01 ;Li05_to_Li01
;locked_gate = 2293678337 ;Li01_to_Li05 ;Li01_to_Li05
;locked_gate = 2711806985 ;Ku06_to_Ku07_hole ;Ku06_to_Ku07_hole;
;locked_gate = 3051899916 ;Ku07_to_Ku05_hole ;Ku07_to_Ku05_hole
;locked_gate = 2640501769 ;Ku05_to_Ku07_hole ;Ku05_to_Ku07_hole
; Mission 4 ;
;locked_gate = 2541540999 ;Iw03_to_Li01 ;Iw03_to_Li01
;locked_gate = 2963174661 ;Li01_to_Iw03 ;Li01_to_Iw03
;locked_gate = 2314954114 ;Iw03_to_Br04_hole
;locked_gate = 2193365380 ;Br04_to_Iw03_hole
; Mission 5 ;
;locked_gate = 2350144385 ;Bw01_to_br03_hole ;Bw01_to_br03_hole
;locked_gate = 2384076422 ;Br03_to_br04_hole ;Br03_to_br04_hole
;locked_gate = 2919942795 ;Br03_to_bw01_hole ;Br03_to_bw01_hole
;locked_gate = 2747303563 ;Br04_to_br03_hole ;Br04_to_br03_hole
; Mission 6 ;
;locked_gate = 2749302404 ;Br04_to_br05_hole ;Br04_to_br05_hole
;locked_gate = 3080351366 ;Br05_to_br04_hole ;Br05_to_br04_hole
; Mission 9 ;
;
; Mission 10 ;
;locked_gate = 3157307012 ;Bw05_to_Ku06_hole ;Bw05_to_Ku06_hole
;locked_gate = 2675819466 ;Bw05_to_rh01_hole ;Bw05_to_rh01_hole
;locked_gate = 2694587652 ;Ku06_to_bw05_hole ;Ku06_to_bw05_hole
;locked_gate = 3015759243 ;Rh01_to_Bw05_hole ;Rh01_to_Bw05_hole
;locked_gate = 2254122510 ;Rh02_to_Rh04_holeb ;Rh02_to_Rh04_holeb
;locked_gate = 2578962883 ;Rh04_to_Rh02_holeb ;Rh04_to_Rh02_holeb
; Mission 11 ;
;locked_gate = 2444625543 ;Li01a_to_Li01b_hole ;Li01a_to_Li01b_hole
;locked_gate = 2980035276 ;Li01b_to_Li01a_hole ;Li01b_to_Li01a_hole
;npc_locked_gate = 3080351366 ;Br05_to_br04_hole
;npc_locked_gate = 2749302404 ;Br04_to_br05_hole
;npc_locked_gate = 2384076422 ;Br03_to_br04_hole
;npc_locked_gate = 2747303563 ;Br04_to_br03_hole;
;npc_locked_gate = 2350144385 ;Bw01_to_br03_hole
;npc_locked_gate = 2919942795 ;Br03_to_bw01_hole
;npc_locked_gate = 2694587652 ;Ku06_to_bw05_hole
;npc_locked_gate = 3157307012 ;Bw05_to_Ku06_hole
;npc_locked_gate = 2675819466 ;Bw05_to_rh01_hole
;npc_locked_gate = 3015759243 ;Rh01_to_Bw05_hole
;npc_locked_gate = 2578962883 ;Rh04_to_Rh02_holeb
;npc_locked_gate = 2254122510 ;Rh02_to_Rh04_holeb
;npc_locked_gate = 2293678337 ;Li01_to_Li05
;npc_locked_gate = 2284213505 ;Li05_to_Li01
;npc_locked_gate = 2444625543 ;Li01a_to_Li01b_hole
;npc_locked_gate = 2980035276 ;Li01b_to_Li01a_hole
;npc_locked_gate = 2640501769 ;Ku05_to_Ku07_hole
;npc_locked_gate = 3051899916 ;Ku07_to_Ku05_hole
;npc_locked_gate = 2711806985 ;Ku06_to_Ku07_hole
;npc_locked_gate = 3051850763 ;Ku07_to_Ku06_hole
;npc_locked_gate = 2926089285 ;St01_to_St02_hole
;npc_locked_gate = 2460445762 ;St02_to_St01_hole
;npc_locked_gate = 2926433351 ;St01_to_St03_hole
;npc_locked_gate = 2263303234 ;St03_to_St01_hole
;npc_locked_gate = 2382233355 ; ???
;npc_locked_gate = 2569281742 ; ???
;npc_locked_gate = 2963174661 ;Li01_to_Iw03
;npc_locked_gate = 2541540999 ;Iw03_to_Li01
; Easter Egg Systems - Player is allowed to go to these systems, but not NPCs
;npc_locked_gate = 2259929730 ; Hi02_to_Ew06_hole
;npc_locked_gate = 3128701573 ; Hi01_to_Ew05_hole
;npc_locked_gate = 2974773122 ; Ew01_to_Li01_hole
;npc_locked_gate = 2942653837 ; Li04_to_Bw05_hole
;npc_locked_gate = 3030328194 ; Ew04_to_Hi01_hole
;npc_locked_gate = 3163920771 ; Bw05_to_Li04_hole
;npc_locked_gate = 3128521351 ; Hi01_to_Ew04_hole
;npc_locked_gate = 2868648589 ; Li01_to_Ew01_hole
its the magic ; this is itial world ini or
Link to Post - Back to Top Logged

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this post is from my forums this file is initial world ini and basically what you do is put a semi colon in front of the locked or all of them like i did




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Edited by - richard s on 10/10/2006 7:08:35 PM

Post Wed Oct 11, 2006 5:04 am

Finalday: I cannot do that
richard s : I did that but problem still remains


Edited by - Force of Will on 10/11/2006 6:09:02 AM

Post Thu Oct 12, 2006 12:28 am

So are you playing on an Evo 1.3 server or trying to run one?
Its a different course of actions to both.

Post Thu Oct 12, 2006 3:30 am

if you are runing the servert use must do a player wipe then do the modification to the files . i also helpful to put the files you want to change server side into your mod. thats what i did. if you are not running the server then you will have a problem because unlocking gates is a server side issue and if not done server side then for get about it.

Post Thu Oct 12, 2006 6:27 am

I play Evo on my computer in singleplayer, I don't have my own server and I don't play any multiplayer

but jumpgates and jumpholes can be opened, or not?

Edited by - Force of Will on 10/12/2006 7:30:07 AM

Post Thu Oct 12, 2006 6:48 am

you can make a server and use it for yourself on lan just dont internet acciessible then get yourself a fresh install put in the sdk then modify the file then no problem.

Post Thu Oct 12, 2006 8:16 am

I'm not too sure on the Evo mod but if its an OpenSP mod (no story mode) from the start then the above will work, otherwise its all in the stroy files and you have to edit the whole story for them to be done.

Post Thu Oct 12, 2006 6:54 pm

If you already have a character and then unlock the gates or holes, you will not see them. Only new characters will see the new unlocked gates and holes.

Post Fri Oct 13, 2006 3:16 am

I think one can access other systems besides NY in Evo early in the game by using jump holes (Easter Egg holes not included - must be unlocked using story). The gates are only locked so as to provide consistency with what Juni says as you not having the gate codes yet.

----------------------------------------
F is for fire that burns down the whole town...
U is for uranium... bomb.
N is for no survivors...

Down here in the deep blue sea.

-Sheldon Plankton, Spongebob Squarepants
----------------------------------------

Post Fri Oct 13, 2006 5:16 am

The Evo have nearly similar storyline as normal freelancer, I did all story missions, but it's trivial - saved games are not important for me now.

I only want to unlock jumpgates and jumpholes what are locked forever after you will complete story line - I think that are only three systems locked-
New York - Alaska, Chugoku - Tohoku, Hokkaido - Tohoku.

Exists any way to unlock these gates/holes ?

Edited by - Force of Will on 10/13/2006 6:17:48 AM

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