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Making wrecks ARGH!!!!

The general place to discuss MOD''ing Freelancer!

Post Mon Jun 19, 2006 9:21 am

Making wrecks ARGH!!!!

I cannot make a new wreck even after reading the tutorial on it they just do not show up. I am about to pull my thick hair out, and be bald. This is new to me so let me have it with both barrels

Here is what I have

<data file="data\universe\systems\li01\li01.ini" method="append">
<source>
[Object
nickname = Li01_suprise_bh_fighter
ids_name = 0 ;GENERATESTRRES("Justice"
pos = 50000, -50001, 3000
rotate = 6, 38, -61
Archetype = suprise_bh_fighter
visit = 16
ids_info1 = 0 ;GENERATEXMLRES("<xml><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>Bounty Hunter Fighter Justice</TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT></TEXT><PARA/><TEXT>Little is known about many wrecks found around Sirius, just unfortunate accidents, power plant failure, heart failure who is to know.</TEXT><PARA/><POP/></RDL></xml>"
loadout = Ship_1_loadout
</source>
</data>

[Loadout
nickname = Ship_1_loadout
archetype = bh_fighter
equip = gd_bh_gun01_mark02, HpWeapon01
equip = gd_bh_gun01_mark02, HpWeapon02
equip = gd_bh_gun01_mark02, HpWeapon03
equip = gd_bh_gun01_mark02, HpWeapon04
equip = gd_bh_turret02_mark01, HpTurret01
equip = ge_s_cm_01, HpCM01
cargo = ge_s_cm_01_ammo, 20


"It doesn’t matter what universe you’re from. That’s got to hurt!"

Post Mon Jun 19, 2006 11:17 am

Did you mean to put it 50001 down the z axis?

Post Mon Jun 19, 2006 11:36 am

Yeah what mace said, the liklihood is, its there, just 50k below where you think it should be, or above

Post Mon Jun 19, 2006 12:05 pm

If your not looking in the wrong place then check that FLMM has added it to the ini, there are times when XML can be a pain, if you have options in your script then each data tag needs an option tag added to it, without it FLMM will ignore them.

Got your email BTW, I'm writting a "how to" for you, give me a couple of days (time permitting) and I'll mail it to you.

**shuffles of with a new headache**

Post Mon Jun 19, 2006 4:51 pm

"Yeah what mace said, the liklihood is, its there, just 50k below where you think it should be, or above"

OK thanks people I guess I have learned something new today, and that is what the problem was, thanks for sharing your knowledge.

Thanks Bejaymac I really want to get something out there like we talked about, I think it would be a nice add-on.

"It doesn’t matter what universe you’re from. That’s got to hurt!"



Edited by - flybyu on 6/19/2006 11:31:29 PM

Post Tue Jun 20, 2006 8:19 am

be sure to edit the max loot in constants.ini so all the weapons drop.

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