Modding a multiplayer vanilla server
I've looked through the tutorials forum and still need to get clear what exactly can be changed for running a multiplayer server that does not require any additional mods running.
I get that the server host has the encounters which govern which ships are seen of the players screen. But if i increase the difficulty level of the system on the host will it affect the player or will FL read from the system files of the players machine instead?
Basically, i want to increase the level of Liberty, Bretonia and Kusari and the mbase values so that the missions match. New loadouts for existing factions and Capship encounters.
Do i need to do all of this by changing encounters only?
I get that the server host has the encounters which govern which ships are seen of the players screen. But if i increase the difficulty level of the system on the host will it affect the player or will FL read from the system files of the players machine instead?
Basically, i want to increase the level of Liberty, Bretonia and Kusari and the mbase values so that the missions match. New loadouts for existing factions and Capship encounters.
Do i need to do all of this by changing encounters only?