Character doesn''t show up in bar (solved)
Hi@all! I wanted to poulate a base. I created a NPC in the Mbase.ini but he isn't in the bar when I'm coming in. All works pretty fine (bartender, dealers) except of this NPC.
This is my code:
Edited by - burzelmann on 2/27/2006 6:42:30 AM
Edited by - burzelmann on 2/28/2006 5:54:59 AM
This is my code:
[MBase
nickname = TE06_01_Base
local_faction = t_lft_grp
diff = 7
msg_id_prefix = gcs_refer_base_TE06_01_Base
[MVendor
num_offers = 3, 5
[BaseFaction
faction = t_lft_grp
weight = 50
npc = te0601_005_m
[BaseFaction
faction = t_tld_grp
weight = 30
[BaseFaction
faction = t_uso_grp
weight = 20
[GF_NPC
nickname = te0601_005_m
body = br_commtrader_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 589947
affiliation = t_lft_grp
voice = rvp111
room = bar
bribe = t_uso_grp, 10000, 16100
bribe = h_wc_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 589855
rumor = base_0_rank, mission_end, 1, 589864
[GF_NPC
nickname = te0601_fix_bartender
body = ku_bartender_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 589949
affiliation = t_lft_grp
voice = rvp126
bribe = t_tld_grp, 10000, 16100
bribe = t_uso_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 589864
rumor = base_0_rank, mission_end, 1, 589855
[GF_NPC
nickname = te0601_fix_ship
body = ku_commtrader_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 589950
affiliation = t_lft_grp
voice = rvp126
[GF_NPC
nickname = te0601_fix_trader
body = ku_commtrader_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 589951
affiliation = t_lft_grp
voice = rvp111
[GF_NPC
nickname = te0601_fix_weaponsdealer
body = ku_commtrader_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 589948
affiliation = t_lft_grp
voice = rvp111
[MRoom
nickname = bar
character_density = 2
fixture = te0601_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender
[MRoom
nickname = trader
character_density = 2
fixture = te0601_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
[MRoom
nickname = ShipDealer
character_density = 2
fixture = te0601_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
[MRoom
nickname = Equipment
character_density = 2
fixture = te0601_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
Edited by - burzelmann on 2/27/2006 6:42:30 AM
Edited by - burzelmann on 2/28/2006 5:54:59 AM