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change starting ship

The general place to discuss MOD''ing Freelancer!

Post Sat Feb 25, 2006 3:06 pm

change starting ship

Hey, I'm sorry I'm asking so many questions, and I did see a thread about this and searched the forums for it but couldn't find anything, but, how do you change the ship that you start with and the weapons included with that ship? I was thinking of changing it to a sabre and the guns to StealthbladeMk1's. Any help would be appreciated. Thanks. (BTW in the multiplayer game, not Single)

Edited by - Cade on 2/25/2006 3:14:51 PM

Post Sat Feb 25, 2006 4:38 pm

Cade, in a search, I found this in chips thread. ****NEWBIE QUESTIONS?? - look no further2!!****


The First Version - 469 posts!, Page 1
This was started by accushot - who devoted alot of time to answering questions. I am trying to fill his place whilst he is absent!
Okay: Questions already covered in detail in that first page are:

Making a station
Custom Rumours
Creating custom commodities
Moving ships selling points
Creating New weapon Hardpoints
Changing MP starting ship


And the answer is given by accushot - Note that he says it must be server side.


Accushot
Major
posted 6/24/2003 10:31 PST
--------------------------------------------------------------------------------
You can change the starting MP ship, but its only a server-side mod so you have to be running your own server.

Using BINI, available in the downloads section, extract the following files by dragging them onto the BINI icon:

EXE/mpnewcharacter.ini
DATA/EQUIPMENT/goods.ini

Then rename them from file .ini.txt to just file .ini, deleting the original file.

Now look through goods.ini. Every entry with the name <something>_package is the name of a package, including a ship and the accompanying components such as engines etc. gf1_package is the package for the Starflier you begin with. To change the starting ship, find the package in goods.ini - for this example Ill use the Titan Very Heavy Fighter, coe2_package. Remember this name for later or copy it to the clipboard.

Now go to mpnewcharacter.ini and browse right to the bottom where it says %%PACKAGE%%. This tells FL to use the default package, which is the Starflier. Comment out this line (By adding a ; in front of it), and add the name of your new package - it should look like this:

;%%PACKAGE%%
coe2_package





Edited by - Finalday on 2/25/2006 4:46:02 PM

Post Sun Feb 26, 2006 10:43 am

Thanks, and I do run my own server.

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