Post Fri Jan 20, 2006 12:29 am

Sharing info on faction tags & behaviour

With the Monkey Universe 1.85 mod we have added faction bases and faction ships.

This was made possible by adding 4 factions (lawfull/unlawfull/trader/mercenary) to the mod (no npc's and stuff).
The players start out neutral with all except the 4 faction reputations and the Nomad NPC's.
There is no way to change the faction rep ingame.
To give a clanplayer access to his faction base, the admin edits the apropriate faction reputation to 1.

This setup has given us some unexpected positive side effects:

The faction tag shows up ingame in the players tag.
For example mine shows "Mercenary faction >SFG<Gestoord", a trader would show up as "Trader faction [MoM Clide"

All clanfactions (except if you have the same)show up red as being hostile.
When another red/hostile factionplayer comes close, the music changes into the danger music track.
Once you engage a red/hostile factionplayer in battle, the battle music tracks start playing.

Gestoord

Monkey Universe server admin

Info on MONKEY UNIVERSE server



Edited by - gestoord on 1/20/2006 12:29:33 AM