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2 questions

The general place to discuss MOD''ing Freelancer!

Post Thu Jan 19, 2006 10:37 am

2 questions

Hey everyone, I'm working on my mod and I have two problems.

First, is there any program to make models bigger that works with battleships? I'm trying to make the Liberty Dreadnought bigger (~1000m), and I've tried Milkshape and FlModelTool but Milkshape can't load the whole model (and also loses the hardpoints) and FlModelTool screws it up after resizing.

Also, how do you make a launcher that shoots 4 missiles where the missiles split up? It's easy enough to make it shoot 4 missiles, but they all go exactly the same direction and it just looks like one missile. I've tried the method in the newbie questions thread (doesn't work, it just shoots 1 missile) and making the HpFires face in different directions.

Edited by - Starman Omega on 1/19/2006 10:38:02 AM

Post Thu Jan 19, 2006 9:32 pm

For your missle launcher you can try this:

for "shotguns" that spray fire or multifire missiles that spread add this line to your [gun: dispersion_angle = (angle of spread)

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