Fri Aug 19, 2005 8:36 am by Overkill
Yeah, it's in goods.ini. For the price, keep in mind that the total price listed at the shipdealer is a combination of the hull price and all the goods mounted on the ship. Currently, the Valkyrie hull costs 127,000 credits, and the shield is 30,880, making for a total of 157,880 credits. If you add 2 Hornviper Mk II's, 2 Firekiss Mk II's, and one Hornviper Turret, that adds a total of 536,730 credits to the cost of the ship (ouch). You'd want to consider, though, do you want to make the ship less expensive, or the guns less expensive, or both? Keep in mind that by lowering the sale price, you also lower the amount you'll get back if you sell the item later. The way I'm thinking you would go about doing this would be to create a copy of the original hull and a package that includes it. For instance (in DATA\EQUIPMENT\goods.ini):
[Good
nickname = rf_hull2
category = shiphull
ship = rh_fighter
price = 100000 <-originally 127000
ids_name = 12010
item_icon = Equipment\models\commodities\nn_icons\rh_fighter.3db
[Good
nickname = re_package
category = ship
hull = re_hull
addon = ge_re_engine_01, internal, 1
addon = rh_elite_power01, internal, 1
addon = ge_s_scanner_01, internal, 1
addon = ge_s_tractor_01, internal, 1
addon = shield01_mark06_hf, HpShield01, 1
addon = rh_gun01_mark04 HpWeapon01 <-weapons I added
addon = rh_gun01_mark04, HpWeapon02
addon = rh_gun02_mark04, HpWeapon03
addon = rh_gun02_mark04, HpWeapon04
addon = rh_turret01_mark03, HpTurret01
addon = LargeWhiteSpecial, HpHeadlight, 1
addon = SlowSmallYellow, HpRunningLight01, 1
addon = SlowSmallYellow, HpRunningLight02, 1
addon = SlowSmallYellow, HpRunningLight03, 1
addon = SlowSmallYellow, HpRunningLight04, 1
addon = SlowSmallYellow, HpRunningLight05, 1
addon = SlowSmallYellow, HpRunningLight06, 1
addon = contrail01, HpContrail01, 1
addon = contrail01, HpContrail02, 1
addon = DockingLightRedSmall, HpDockLight01, 1
addon = DockingLightRedSmall, HpDockLight02, 1
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