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Those 6 numbers.

The general place to discuss MOD''ing Freelancer!

Post Mon Aug 15, 2005 9:33 pm

Those 6 numbers.

Ok I been thinking about the 6 numbers for ids and was wondering if it can be more then 6 numbers for the id code. Also can it be less then 6?
Can this be done?

Post Tue Aug 16, 2005 12:06 am

Yes, and yes. The first DLL, resources.dll, goes from 0 to 65536 - which is everything from 1 to 5 characters in length. Similarly, the more DLL's you add the higher the IDS will become, so the 50th DLL would have IDS values with about 9 or 10 digits.

Not sure I understand the importance of having different length numbers though, they do the same thing whatever length they are...

Post Tue Aug 16, 2005 3:21 am

O I never really knew that and was wondering. Yup I know a noob question. ^^

Post Wed Aug 17, 2005 12:57 am

To my knowledge, Freelancer will only recognize 9 dll's. The game comes with 6, so you can only add three more, unless someone changes something I don't know how to change... perhaps in the exe file or something.

If you know any more about this please post.

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