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Hiding Objects?

The general place to discuss MOD''ing Freelancer!

Post Sat Jul 30, 2005 5:52 am

Hiding Objects?

Is there any way to hide objects on the map i.e. Wrecks so that they don't display at all and aren't remembered so the person has to revisit to regain access to the wreck, also how is this reversable?, so I can see all the wrecks/objects (Broken Trade lane rings etc etc) so I know if people are camping at a wreck...Thanks

Post Sat Jul 30, 2005 7:54 am

I think it's the 3rd post like this lol

use visit to each of your object :

visit = 0 ; Classical object. Not visible until you found it, then it stays on the nav-map.
visit = 1 ; Always visible. Some systems have this, example : Liberty. It is visible before you get there.
visit = 128 ; Opposite of 1. Never seen, and it never gets on your nav map. Some zones have this parameter as they shouldnt be seen by the players.

I hope this helps
P.S. : These are only for the Nav Map. They will not affect how they show in space

Post Sat Jul 30, 2005 1:17 pm

Dont' forget 16, which is used for Wrecks.

Post Sun Jul 31, 2005 1:40 am

What tool would I use to hide, unhide etc... as my clan is going to host a server, but I'm not a modder and the guy who is, is on holiday...

Post Sun Jul 31, 2005 7:55 am

AFAIK, you must do this by yourself, but it isnt hard. Open the system's INI and look for [Object tags, then change the visit tag or add it if necessary. I think that should do the trick.

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