Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

New Planets

The general place to discuss MOD''ing Freelancer!

Post Tue Jul 05, 2005 10:02 pm

New Planets

Just a note for folks who don't go over to the 3D Modeling section very often... I've been working on a little project to make some new planets, including some simple templates that anybody with moderate Photoshop skill should be able to use to make their own.

Basically, the objective here is to make planets that have better surface details, clouds and other things but not at severe polycounts, plus some "stars" that have alpha-channel transparency effects and glowmaps that make them look much like the stars in FL.

I'll be releasing the first planet + templates and other information sometime over the next week, for modders who're interested in the idea of much higher quality planets that won't require graphic genius to achieve. This is a "minor" beauty fix for the game, but I think it may be worthwhile, as I've developed some methods that should allow for much greater details without huge hits on framerate, as well as allowing modders to build systems closer to "scale"... which is another topic, which I'm going to open in another thread here in a second

Post Tue Jul 05, 2005 10:45 pm

I am very interested in this. I wouldn't mind trying this out for a system.
If you can post pics I would like to see them very much.

Post Thu Jul 07, 2005 10:46 pm

First proof-of-concept pic is now up. Look in the 3D Modeling and Texturing Forum.

Return to Freelancer General Editing Forum