Max2ms3D convertingproblem
Hi. Today I decided to try to create my first own fightermodel. Wohooo!
But I encounterd an annoying problem. I modelled my ship in 3DSmax6 because I'm so used to that program. And I was going to use the max2sm3d_v110 plugin I found in your utility list. But it says the plugin doesn't work with my version of 3DSmax. =....( So here comes the questions. What version of 3DSmax does that plugin work with? (it doesn't say in the txtfile that comes with it) Should I installl another version or should I just give up using max and try modelling it in Milkshape instead? Or are there other convertionplugins from max2ms3d out there maybe? If there is then where can I get it?
I really hope you can help me with my little problem.
btw... It's the first time I post in this forum so I hope I didn't put this thread in the wrong place. If I did then I'm sooooo sorry. x)
';,,;'
Edited by - Motherbrain on 6/7/2005 4:33:55 PM
But I encounterd an annoying problem. I modelled my ship in 3DSmax6 because I'm so used to that program. And I was going to use the max2sm3d_v110 plugin I found in your utility list. But it says the plugin doesn't work with my version of 3DSmax. =....( So here comes the questions. What version of 3DSmax does that plugin work with? (it doesn't say in the txtfile that comes with it) Should I installl another version or should I just give up using max and try modelling it in Milkshape instead? Or are there other convertionplugins from max2ms3d out there maybe? If there is then where can I get it?
I really hope you can help me with my little problem.
btw... It's the first time I post in this forum so I hope I didn't put this thread in the wrong place. If I did then I'm sooooo sorry. x)
';,,;'
Edited by - Motherbrain on 6/7/2005 4:33:55 PM