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Weapons and Ships buyable at other locations

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Post Fri May 20, 2005 9:33 am

Weapons and Ships buyable at other locations

Hi,

i'm currently trying to make all weapons and eagle, Sabre, Titan buyable at Planet Kyushu but i do not really get it as i am a poor modder. Could anyone provide me with the necessary Info's as the search did not really help me?.. If you dont't wanna explain me, the correct link would be very useful.
Thanks in advance.

Cheese

Post Fri May 20, 2005 1:13 pm

Open Equipment\market_misc.ini and look for Kyushu's entry (ku03_01_base).

There, add a line similar to this :
MarketGood = br_gun02_mark01, 6, -1, 10, 10, 0, 1
and replace "br_gun02_mark01" by the nickname of the gun you wish to add.
To find the nicknames, look in this :
Click here

To add ships, open up Equipment\market_ships.ini and look again for ku03_01_base.

Then, replace " -1, 0, 0, 1, 1, 1" to "-1, 1, 1, 0, 1, 1" for each ship you want to get.
Remember only THREE ships can be sold on one base.
Again use the xls I linked to get the ship nickname.

Hope this helps,
FF

Post Fri May 20, 2005 1:23 pm

Okay, here i am. The way you do that is go to My Computer\whatever drive freelancer is on\program files\microsoft games\freelancer\data\equipment\market_misc then go to edit-find Ku03_01_base, then for everything there copy and paste 0, -1, 1, 1, 0, 1, 1 for every thing there. Then go to Market_ships and go to the same base, then find civ_vhf, i think that is what it is and do 0, -1, 1, 1, 0, 1, 1 again. But before you do that, if you find any other ship with the above numbers, then make that ships's numbers look like this: 0, -1, 0, 0, 1, 1, 1. That makes those ships not buyable at that planet, and the eagle buyable. Just get the names of the titan and sabre which are co_vheavy-something and ou_vheavy-something. Those might be it, and they might not. just do that and every weapon there is buyable and those ships are buyable. Sorry if this is too confusing. Just tell me and i'll see if i can simplify.
Good luck!

If I begin to respond to a question and answer it correctly, please point me in the general direction of a good neurologist and say "That way". Thanks.

Post Sat May 28, 2005 3:16 am

thanks for the reply.
Acutally, it does not show up in the euqipment screen.
i make it look like that to edit the Tizona.
-------


[BaseGood
base = Ku03_01_base
MarketGood = gd_bh_gun01_mark01, 0, -1, 1, 1, 0, 1, 1
MarketGood = ku_gun01_mark01, 10, -1, 10, 10, 0, 1
MarketGood = ku_gun01_mark03, 22, 0.400000, 10, 10, 0, 1
MarketGood = ku_gun02_mark01, 10, -1, 10, 10, 0, 1
MarketGood = ku_gun02_mark03, 22, 0.400000, 10, 10, 0, 1
MarketGood = ku_turret01_mark01, 10, -1, 10, 10, 0, 1
MarketGood = ku_turret01_mark03, 22, 0.400000, 10, 10, 0, 1
.....


-----------------

same with ships...i must do something stupid wrong, lol.


Edited by - Cheese on 5/28/2005 4:16:10 AM

Edited by - Cheese on 5/28/2005 4:16:51 AM

Edited by - Cheese on 5/28/2005 4:17:18 AM

Post Sun May 29, 2005 5:43 pm

Cheese,

The reason the gun does not appear is because you tacked an extra 1 on the end of the string....

instead of:

MarketGood = gd_bh_gun01_mark01, 0, -1, 1, 1, 0, 1, 1
try
MarketGood = gd_bh_gun01_mark01, 0, -1, 1, 1, 0, 1
or
MarketGood = gd_bh_gun01_mark01, 3, -1, 10, 10, 0, 1


: and it should appear, without factional bias.

Harrier

Post Thu Sep 01, 2005 3:53 am

Hehe, ok back up again

That stuff does not work in MP on a server, right?

I mean, i want Weapons and other ships to be bought in Theta for example so that other players just buy it like the normal stuff.

When follow the advice give, it just does not appear, even if i lose the last 1.

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