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Cant figure out problem

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Post Wed Apr 27, 2005 2:31 pm

Cant figure out problem

im puting together my first mod, and am using a couple of different mods as a starting point. I am working in XML, which is much easier btw, and think i have got a good starting point, but whenever i go to activate in FLMM i get

Error: Unable to find dest 'Act_SetShipAndLoadout = ge_fighter, msn_playerloadout' in 'c:\program files\microsoft games\freelancer\data\missions\m01a\m01a.ini'

Anybody have any idea? or do i need to provide more info to diagnose the problem?

DSI

Edited by - arbitriter on 4/27/2005 4:12:14 PM

Post Wed Apr 27, 2005 3:17 pm

This section does exist obviously:

[Trigger
nickname = mrp_accept
system = Li01
Cnd_MsnResponse = accept
Act_SetShipAndLoadout = ge_fighter, msn_playerloadout


If you have ever opened the file, I would suggest then opening it, and deleting any whitespace (trailing spaces) from the lines etc as well. Alternatively, install the SDK first and see if it works then.

However, it could just be what you are trying to do, as in your xml code may simply be wrong - post it up, and someone will tell you if its right/wrong. You may not be using the sectionreplace command etc - who knows Post it up and someone will respond

Post Wed Apr 27, 2005 10:19 pm

ok, heres the script from the XML. i believe this is the pertinet portion.

<data file="data\missions\m01a\m01a.ini" method="sectionreplace">
<section>
[Trigger
nickname = tr_initialize_init
</section>
<dest>
Act_ActTrig = tr_fp7_cam
</dest>
<source>
Act_ActTrig = tr_fp7_cam_end
</source>
</data>

<data file="data\missions\m01a\m01a.ini" method="sectionreplace">
<section>
[Trigger
nickname = tr_fp7_cam_end
</section>
<dest>
Cnd_Timer = 68.500000
</dest>
<source>
Cnd_Timer = 1
</source>
<dest>
Act_ForceLand = Li01_01_Base
</dest>
<source>
Act_ForceLand = Li01_01_Base
Act_SetShipAndLoadout = ge_fighter, msn_playerloadout
Act_SetRep = Player, fc_lr_grp, REP_FRIEND_MAXIMUM
Act_ChangeState = SUCCEED
</source>
</data>

<data file="data\missions\m01a\m01a.ini" method="sectionreplace">
<section>
[Trigger
nickname = mrp_accept
</section>
<dest>
Act_SetShipAndLoadout = ge_fighter, msn_playerloadout
</dest>
<source>
Act_SetShipAndLoadout = co_fighter, msn_playerloadout
Act_Changestate = SUCCEED
</source>
</data>

<data file="data\missions\m01b\m01b.ini" method="sectionreplace">
<section>
[Mission
</section>
<dest>
npc_ship_file = missions\m01b\npcships.ini
</dest>
<source>
npc_ship_file = missions\m01b\npcships.ini
Act_ChangeState = SUCCEED
</source>
</data>

<data file="data\missions\m01b\m01b.ini" method="sectionreplace">
<section>
[Trigger
nickname = space_enter
</section>
<dest>
Act_ActTrig = start_init
Act_ActTrig = launch_complete_RTC
Act_PlayerCanDock = false
Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY
Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, music_li_space, 0, false
</dest>
<source>
Act_ChangeState = SUCCEED
;Act_ActTrig = start_init
;Act_ActTrig = launch_complete_RTC
;Act_PlayerCanDock = false
;Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY
;Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, music_li_space, 0, false
</source>
</data>


does anybody see a problem with this?

Post Thu Apr 28, 2005 7:00 pm

Okay, I helped the Ragnarok guy with a similar problem. The guys who did the sdk, changed some things. The worst change was taking out all the space between the "=" sign. so this = this, is now written as this=this. So if you are searching to append or replace or whatever with your xml code, you won't find it.

Make sure that section exists first, and then make sure you have the syntax correct, then make sure you have the spelling correct.

EDIT: I just realized something. Did you install the Freelancer SDK???

Edited by - AluminumHaste on 4/28/2005 8:01:21 PM

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