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sudden inspiration!

The general place to discuss MOD''ing Freelancer!

Post Thu Mar 24, 2005 2:00 pm

sudden inspiration!

a mod that, in SP, has a two or even three choice path. after redigging up FL and my completion of KotOR II, i thought of it.
Example: When you retrieve Ashcroft's escape pod, i'll have King's ship badly damaged, so that he'll go off to the mining station to repair and then meet you at the gate. so, you're on your way alone, and some Rogues come out but are neutral. they offer you a larger sum of money for Ashcroft, and if you take it you get a little rep change, more money. either by dumping or stopping at some base.

etc.


soudn good?

perfectly possilbe.. just worried about getting the message across.. how should i get them to talk? new dialog sounds? guhh...objets that appear in your cargo hold, ids_info is the message?

Post Thu Mar 24, 2005 2:12 pm

Good luck tackling the SP script! I've used the pop-up dialogs (aka newbie help dialogs) to put new info to the player in my scriptung experiments.

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