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infocard help

The general place to discuss MOD''ing Freelancer!

Post Fri Feb 25, 2005 7:08 pm

infocard help

I have 2 questions about infocards.
1. I have changed the stats of a few thrusters, guns, etc., but will the infocards show these changes automatically or do I need to manually change something in the infocards?

2. Pretty much the same question as above, except for ships. Will the game automatically update stats for ships if I change the shiparch files?

I don't want to change the writing in the infocards, just the numbers for the stats. Any help is much appreciated.

Post Fri Feb 25, 2005 10:30 pm

For guns, thrusters, and shields, the infocard will automatically adjust. For more advanced equipment, e.g. powerplants, scanners, tractors, you will need to adjust the infocards yourself.

For ships...You will need to edit the infocard. You will need Fled-IDS for this (you can use others, such as ReShacker, but this is the simplest) to edit the .dll. First, open shiparch, and find the ship you are editing. You will see that there are 5 .dll references. The ones you need to edit are ids_info = ###### and ids_info3 = ######. The first will load up in the .dll and look like this:


<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>Stats</TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 3950</TEXT><PARA/><TEXT>Cargo Space: 30</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 30/30</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Max. Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: CM, CD, M </TEXT><PARA/><PARA/><POP/></RDL>


The second (ids_info3) will look like that, except the words will not be there, only the numbers. So you'll need to use the first (ids_info) to see what the numbers mean, they are in the same order. Simply change the values to suit your new ship, and hit the save button. If you get an error that says the .dll cannot be saved, it means your .dll is read only. Simply go into your EXE folder (microsoft games/freelancer/exe) and find the .dll you are editing, right click, go to properties, and uncheck the Read-Only box.

Hope that helps

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