Did anyone ever get the Bases ids_info right?
Ids_info infocards for bases apparently come in pairs, and only the first of them is mentioned in the System.ini:
[Object
nickname = Br01_01
ids_name = 196658
pos = -24156, 0, 60555
rotate = 0, 0, 70
archetype = planet_earthgrncld_4000
ids_info = 65719 <--- first ids_info for this base
spin = 0, 0.001000, 0
atmosphere_range = 4200
burn_color = 255, 222, 160
base = Br01_01_Base
reputation = br_p_grp
The game automatically displays the first ids_info (some statistics) about a , then lists what commods, euqipment and ships are sold at the base, and then the second ids_info (a description of the base), in the above case 65720.
But with the bases I added to the game, I can't get it to work this way. Even adding the custom ids_info into InfoCards.dll (where there are more than 60,000 empty entries) instead of a custom dll, didn't help. There also doesn't seem to be some numerological relationship (like there is with the faction names, and their counterparts used in OfferBribeResources.dll).
I haven't seen that many mods. but those that I checked also don't have this problem solved. Conclusion: either my game engine is corrupted (but I recently did a re-install) or the game refuses to get the ids_info working properly for custom bases.
I hope somebody will tell me that I scr*wed up, and that it's not all impossible to get this working as it should. Anybody?
[Object
nickname = Br01_01
ids_name = 196658
pos = -24156, 0, 60555
rotate = 0, 0, 70
archetype = planet_earthgrncld_4000
ids_info = 65719 <--- first ids_info for this base
spin = 0, 0.001000, 0
atmosphere_range = 4200
burn_color = 255, 222, 160
base = Br01_01_Base
reputation = br_p_grp
The game automatically displays the first ids_info (some statistics) about a , then lists what commods, euqipment and ships are sold at the base, and then the second ids_info (a description of the base), in the above case 65720.
But with the bases I added to the game, I can't get it to work this way. Even adding the custom ids_info into InfoCards.dll (where there are more than 60,000 empty entries) instead of a custom dll, didn't help. There also doesn't seem to be some numerological relationship (like there is with the faction names, and their counterparts used in OfferBribeResources.dll).
I haven't seen that many mods. but those that I checked also don't have this problem solved. Conclusion: either my game engine is corrupted (but I recently did a re-install) or the game refuses to get the ids_info working properly for custom bases.
I hope somebody will tell me that I scr*wed up, and that it's not all impossible to get this working as it should. Anybody?