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Did anyone ever get the Bases ids_info right?

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Post Tue Feb 01, 2005 4:12 pm

Did anyone ever get the Bases ids_info right?

Ids_info infocards for bases apparently come in pairs, and only the first of them is mentioned in the System.ini:

[Object
nickname = Br01_01
ids_name = 196658
pos = -24156, 0, 60555
rotate = 0, 0, 70
archetype = planet_earthgrncld_4000
ids_info = 65719
<--- first ids_info for this base
spin = 0, 0.001000, 0
atmosphere_range = 4200
burn_color = 255, 222, 160
base = Br01_01_Base
reputation = br_p_grp


The game automatically displays the first ids_info (some statistics) about a , then lists what commods, euqipment and ships are sold at the base, and then the second ids_info (a description of the base), in the above case 65720.

But with the bases I added to the game, I can't get it to work this way. Even adding the custom ids_info into InfoCards.dll (where there are more than 60,000 empty entries) instead of a custom dll, didn't help. There also doesn't seem to be some numerological relationship (like there is with the faction names, and their counterparts used in OfferBribeResources.dll).

I haven't seen that many mods. but those that I checked also don't have this problem solved. Conclusion: either my game engine is corrupted (but I recently did a re-install) or the game refuses to get the ids_info working properly for custom bases.

I hope somebody will tell me that I scr*wed up, and that it's not all impossible to get this working as it should. Anybody?

Post Tue Feb 01, 2005 4:25 pm

Did you try having a look at universe.ini? Either there they are connected, or in infocardmap.ini, that's what I think.

EDIT: Just checked: Yes. DATA\INTEFACE\infocardmap.ini. There is a lot of lines containing two infocard numbers seperated by a comma, and your 65719 and 65720 are listed there in one line!

Edited by - Mephistopheles on 2/1/2005 4:27:13 PM

Post Tue Feb 01, 2005 4:50 pm

Mephistopheles, thou art my saviour! Also thanks on behalf of the population of Sacramento Station

I have looked at this file some loooooong time ago, and had forgotten all about it. Had no clue what it was back then.

Btw, strange they created an ini-file for this... In ALL cases, the 2nd ids_info is just 1 higher than the 1st.

Anyway, I'll check if I can get it to work right now.


EDIT: It works!!! Mephisto, words will fail to express my gratitude (partly because I'm not a native speaker of English ) - you saved my mod!!!





Edited by - moonhead on 2/1/2005 5:25:36 PM

Post Wed Feb 02, 2005 7:08 am

Yeah, it's in the infocard map.

The first one points to the infocard of the base from orbit and the second points to the card that is displayed when you land. They don't need to be 1 appart, they can be anything.

The second one can be a zero, in which case nothing is displayed.

If you don't have an entry like this then you can't see what a base is selling while you are in orbit. The infocard number also needs to match in the universe.ini file or other strange things happen.

Post Wed Feb 02, 2005 7:46 am


If you don't have an entry like this then you can't see what a base is selling while you are in orbit


Yes, I noticed. It can even scr*w up for other bases in the same system; I got the discription of a mooring fixture when I requested info (i) for California Minor.


The infocard number also needs to match in the universe.ini file or other strange things happen.


Bases don't have infocard numbers in universe.ini, just strid_names, which equal the ids_names used in the System files.

Systems do have ids_infos, but these aren't part of pair, and are not in InfocardMap.ini.

Post Wed Feb 02, 2005 5:40 pm

Yeah, I meant the strid_name entry must match or odd stuff happens.

Post Sat Feb 26, 2005 10:14 pm

A quick search turned this up and I thought, "Yes! Exactly what I need." On reflection though I have been figuring out how to make XML script and trying to get rid off the other large files so how could I use the GENERATEXMLRES to do both the inforcard you see before landing and the infocard you see after landing? If thats not possible just say so plz.

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