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New audio for systems/bases?

The general place to discuss MOD''ing Freelancer!

Post Wed Jan 26, 2005 8:51 am

New audio for systems/bases?

Did anybody get this working? I`ve created the audio using a text to speech program, i`ve compressed it to the right codec so..
Any ideas? I`m gonna have a go anyway if i get anywhere i`ll post here.

Post Thu Jan 27, 2005 2:34 am

So, you've recorded RIFF chunks? Well... then ... if my research into this arcane topic serves me right... then you should be able to simply (haha... simply) name all of the chunks using the exact same schema as FL... and then replace the old speech with the new, replacing RIFF chunks as you go.

I have no idea, btw, if there are any additional hazards. I took a look at that issue and ran away screaming, at least for now... FL's sound recording is one of the most hideously complicated things I've ever seen, as it's referring to CRCs which must match database entries associated with Faction_Prop voices... bleah...

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