Solutions for specific tasks
The situation will be as following: Somewhere in the 3th millenium mankind has colonized pretty much the hole system (yet not been able to reach another star). This huge task was only possible for large mega-corporations, that have the money and equipment to each build up their own space industry.
Finally, those corporation have become so large, rich and powerful that they simply overwhelmed the countries on Earth, and now rule their individual territories.
A struggle has begun, a struggle between the different competiting companies about resources throughout the solar system, about money, about power.
However, I need tips for solving certain specific tasks:
1. Adding new planet surface textures. I did not find a suitable spot in a planet's MAT file to export/import image data.
2. Making spinning objects that keep spinning (Will be used for planets, maybe even space stations)
3. Alternative landing methods. Docking Buoys/Beacons might be possible similar to those seen in Freeworlds, but I am open to any other suggestions. There shall be low-orbit spaceflight with planetary trade, too (i.e. multiple bases on different continents, and you ship cargo between them through a low orbit, sort of...). I would like to make something as subtle and realistic as possible.
4. Larger Asteroids. There will be mining in the asteroid belt, and the current asteroids in FL are just too small. I know I cannot match the real ones, but I would appreciate the largest of them being a kilometre large or so...