Sat Jan 15, 2005 3:29 pm by Buck
Darn it, cured one lot, now getting a different lot
:\FL\Scratch\Source\Common\CEqObj.cpp(295) : *** WARNING: Object(0x88c74248) missing equipment archetype(9ED8158C)
E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(2664961420) failed
E:\FL\Scratch\Source\Common\CEqObj.cpp(295) : *** WARNING: Object(0x88c74248) missing equipment archetype(9ED8158C)
E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(2664961420) failed
E:\FL\Scratch\Source\Common\CEqObj.cpp(295) : *** WARNING: Object(0x88c74248) missing equipment archetype(9ED8158C)
E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(2664961420) failed
E:\FL\Scratch\Source\Common\CEqObj.cpp(295) : *** WARNING: Object(0x88c74248) missing equipment archetype(9ED8158C)
E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(2664961420) failed
E:\FL\Scratch\Source\Common\CEqObj.cpp(295) : *** WARNING: Object(0x88c74248) missing equipment archetype(9ED8158C)
E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(2664961420) failed
E:\FL\Scratch\Source\Common\CEqObj.cpp(295) : *** WARNING: Object(0x88c74248) missing equipment archetype(9ED8158C)
E:\FL\Scratch\Source\Common\Systems.cpp(3059) : *** WARNING: get_base(0XBBF7B700) failed.
E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(2664961420) failed
E:\FL\Scratch\Source\Common\CEqObj.cpp(295) : *** WARNING: Object(0xa10d6c43) missing equipment archetype(9ED8158C)
E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(2664961420) failed
E:\FL\Scratch\Source\Common\CEqObj.cpp(295) : *** WARNING: Object(0xa10d6c43) missing equipment archetype(9ED8158C)
E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(2664961420) failed
E:\FL\Scratch\Source\Common\CEqObj.cpp(295) : *** WARNING: Object(0xa10d6c43) missing equipment
is there a way to find out which ships/bases these codes relate to and which equipment archetypes???
Also getting a different get base fail message
E:\FL\Scratch\Source\Common\Systems.cpp(3059) : *** WARNING: get_base(0XBBFD3705) failed.
E:\FL\Scratch\Source\Common\Systems.cpp(3059) : *** WARNING: get_base(0XBBF7B700) failed
Is it possible these are rletaed to the client side mod being wrong.
Her's the loadouts that were causing the original error.
[Loadout
nickname = pauls_eagle_loadout03
archetype = ge_fighter6 ;All level 8 weps and shields
equip = ge_bwe_engine_01
equip = shield01_mark08_hf, HpShield01 ;Adv Protector Heavy Fighter
equip = infinite_power
equip = ge_s_scanner_02
equip = ge_s_tractor_01
equip = ge_s_thruster_03, HpThruster01
equip = gd_gm_gun01_mark03, HpWeapon01 ;Skyblast A
equip = gd_gm_gun01_mark03, HpWeapon02
equip = fc_ou_gun01_mark04, HpWeapon03 ;Wyrm 1
equip = fc_ou_gun01_mark04, HpWeapon04
equip = missile02_mark04, HpWeapon05 ;Sunstalker Missile
cargo = missile02_mark04_ammo, 50
equip = fc_ou_gun02_mark04, HpWeapon06 ;Kraken 1
equip = gd_z_turret01_mark03, HpTurret01
equip = cruise_disruptor01_mark02, HpTorpedo01 ;Hornet CD
cargo = cruise_disruptor01_mark02_ammo, 50
equip = mine02_mark04, HpMine01 ;Cutter Mine
cargo = mine02_mark04_ammo, 50
equip = ge_s_cm_02, HpCM01 ;Industrial Counter Measure
cargo = ge_s_cm_02_ammo, 50
[Loadout
nickname = pauls_eagle_loadout04
archetype = ge_fighter6 ;All level 10 weps and shields
equip = ge_bwe_engine_01
equip = shield01_mark10_hf, HpShield01 ;Adv Champion Heavy Fighter
equip = infinite_power
equip = ge_s_scanner_02
equip = ge_s_tractor_01
equip = ge_s_thruster_03, HpThruster01 ;Skyblast B
equip = gd_gm_gun01_mark04, HpWeapon01
equip = gd_gm_gun01_mark04, HpWeapon02
equip = fc_c_gun02_mark03, HpWeapon03 ;Tizona Del Cid
equip = fc_c_gun02_mark03, HpWeapon04
equip = missile01_mark05, HpWeapon05 ;Cannonball Missile
cargo = missile01_mark05_ammo, 50
equip = fc_ou_gun01_mark05, HpWeapon06 ;Wyrm 2
equip = gd_gm_turret01_mark03, HpTurret01 ;Skyblast B Turret
equip = cruise_disruptor01_mark02, HpTorpedo01 ;Hornet CD
cargo = cruise_disruptor01_mark02_ammo, 50
equip = mine02_mark05, HpMine01 ;Ripper Mine
cargo = mine02_mark05_ammo, 50
equip = ge_s_cm_03, HpCM01 ;Adv Counter Measure
cargo = ge_s_cm_03_ammo, 50
[Loadout
nickname = pauls_sabre_loadout03
archetype = bw_elite2 ;All level 8 weps and shields
equip = ge_bwe_engine_01
equip = shield01_mark08_hf, HpShield01 ;Adv Protector Heavy Fighter
equip = infinite_power
equip = ge_s_scanner_02
equip = ge_s_tractor_01
equip = ge_s_thruster_03, HpThruster01
equip = gd_gm_gun01_mark03, HpWeapon01 ;Skyblast A
equip = gd_gm_gun01_mark03, HpWeapon02
equip = fc_ou_gun01_mark04, HpWeapon03 ;Wyrm 1
equip = fc_ou_gun01_mark04, HpWeapon04
equip = missile02_mark04, HpWeapon05 ;Sunstalker Missile
cargo = missile02_mark04_ammo, 50
equip = fc_ou_gun02_mark04, HpWeapon06 ;Kraken 1
equip = gd_z_turret01_mark03, HpTurret01
equip = cruise_disruptor01_mark02, HpTorpedo01 ;Hornet CD
cargo = cruise_disruptor01_mark02_ammo, 50
equip = mine02_mark04, HpMine01 ;Cutter Mine
cargo = mine02_mark04_ammo, 50
equip = ge_s_cm_02, HpCM01 ;Industrial Counter Measure
cargo = ge_s_cm_02_ammo, 50
[Loadout
nickname = pauls_sabre_loadout04
archetype = bw_elite2 ;All level 10 weps and shields
equip = ge_bwe_engine_01
equip = shield01_mark10_hf, HpShield01 ;Adv Champion Heavy Fighter
equip = infinite_power
equip = ge_s_scanner_02
equip = ge_s_tractor_01
equip = ge_s_thruster_03, HpThruster01 ;Skyblast B
equip = gd_gm_gun01_mark04, HpWeapon01
equip = gd_gm_gun01_mark04, HpWeapon02
equip = fc_c_gun02_mark03, HpWeapon03 ;Tizona Del Cid
equip = fc_c_gun02_mark03, HpWeapon04
equip = missile01_mark05, HpWeapon05 ;Cannonball Missile
cargo = missile01_mark05_ammo, 50
equip = fc_ou_gun01_mark05, HpWeapon06 ;Wyrm 2
equip = gd_gm_turret01_mark03, HpTurret01 ;Skyblast B Turret
equip = cruise_disruptor01_mark02, HpTorpedo01 ;Hornet CD
cargo = cruise_disruptor01_mark02_ammo, 50
equip = mine02_mark05, HpMine01 ;Ripper Mine
cargo = mine02_mark05_ammo, 50
equip = ge_s_cm_03, HpCM01 ;Adv Counter Measure
cargo = ge_s_cm_03_ammo, 50
[Loadout
nickname = pauls_titan_loadout03
archetype = co_elite2 ;All level 8 weps and shields
equip = ge_bwe_engine_01
equip = shield01_mark08_hf, HpShield01 ;Adv Protector Heavy Fighter
equip = infinite_power
equip = ge_s_scanner_02
equip = ge_s_tractor_01
equip = ge_s_thruster_03, HpThruster01
equip = gd_gm_gun01_mark03, HpWeapon01 ;Skyblast A
equip = gd_gm_gun01_mark03, HpWeapon02
equip = fc_ou_gun01_mark04, HpWeapon03 ;Wyrm 1
equip = fc_ou_gun01_mark04, HpWeapon04
equip = missile02_mark04, HpWeapon05 ;Sunstalker Missile
cargo = missile02_mark04_ammo, 50
equip = fc_ou_gun02_mark04, HpWeapon06 ;Kraken 1
equip = gd_z_turret01_mark03, HpTurret01
equip = cruise_disruptor01_mark02, HpTorpedo01 ;Hornet CD
cargo = cruise_disruptor01_mark02_ammo, 50
equip = mine02_mark04, HpMine01 ;Cutter Mine
cargo = mine02_mark04_ammo, 50
equip = ge_s_cm_02, HpCM01 ;Industrial Counter Measure
cargo = ge_s_cm_02_ammo, 50
[Loadout
nickname = pauls_titan_loadout04
archetype = co_elite2 ;All level 10 weps and shields
equip = ge_bwe_engine_01
equip = shield01_mark10_hf, HpShield01 ;Adv Champion Heavy Fighter
equip = infinite_power
equip = ge_s_scanner_02
equip = ge_s_tractor_01
equip = ge_s_thruster_03, HpThruster01 ;Skyblast B
equip = gd_gm_gun01_mark04, HpWeapon01
equip = gd_gm_gun01_mark04, HpWeapon02
equip = fc_c_gun02_mark03, HpWeapon03 ;Tizona Del Cid
equip = fc_c_gun02_mark03, HpWeapon04
equip = missile01_mark05, HpWeapon05 ;Cannonball Missile
cargo = missile01_mark05_ammo, 50
equip = fc_ou_gun01_mark05, HpWeapon06 ;Wyrm 2
equip = gd_gm_turret01_mark03, HpTurret01 ;Skyblast B Turret
equip = cruise_disruptor01_mark02, HpTorpedo01 ;Hornet CD
cargo = cruise_disruptor01_mark02_ammo, 50
equip = mine02_mark05, HpMine01 ;Ripper Mine
cargo = mine02_mark05_ammo, 50
equip = ge_s_cm_03, HpCM01 ;Adv Counter Measure
cargo = ge_s_cm_03_ammo, 50
P.S. I have no new weps or modded weps, all std
Edited by - White on 1/15/2005 4:20:39 PM