Missions in std. FL - wtf
Just take a base, for instance Beta - Ruiz.
Now in the mbases it says
mission_type = DestroyMission, 28.478237, 53.365005, 100
OK, missions with the difficulty-range of 28.478237, 53.365005 !
Go get to the missions tab and u can surely see 200k missions.
In the diff2money.ini it says
Diff2Money = 53.365002, 146192
Diff2Money = 73.051361, 190050
Diff2Money = 100.000000, 247065
So those 200k missions have to be a higher difficulty than 53.365002
And those missions also have the diff-level of 43 (fl maximum, hardcoded i think)
My conclusion:
FLServer automatically gets the highest mission-diff number in the mbases.ini and then converts it to %-values:
53.365002 would be 100%
and those %-values will then be used in the diff2money.ini and so on..
But why the hell so complicated?
I do not really believe my theorie
If anyone knows the solution please post it!
Edited by - w0dk4 on 1/13/2005 9:56:02 AM