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planet pygar

The general place to discuss MOD''ing Freelancer!

Post Sun May 15, 2005 8:51 am

@Black Eagle:

I think this was something made by DA/MS for the game, but cut out. The title of the picture (Syd Flies Away) logically supports this; Syd had the artifact, which Sinclair found on Pygar. Just to clear that up. I deleted the .thn file, but it is VERY simple to make. Just take Toledo's .thn (pl_09_pad_hardpoint_01), and change "pl_09_planetscape" to "pl_bw_pygar_planetscape" and you have what I have exactly.

MK

Post Sun May 15, 2005 9:38 am

Ah, ok! I already did this, but I thought that you changed something else, as I did not looked at it.
Thanks!

I will now try to correct the position of the ship and the equipment carts and also add some meteors (Thanks to RimShot for this).

Rimshot: I know that thns are not so hard, but you need some time to change something, as any small typo will definitely lead to a black screen or some other errors.
Thanks for the info about the meteors!

See you

Post Fri Jun 03, 2005 3:58 pm

An update:

I have made progress (although I have hit a hurdle, see http://www.lancersreactor.com/t/forum/t ... ng&M=False), but at any rate:



Comments? Suggestions?

MK

Post Sat Jun 04, 2005 8:08 am

I am sorry for posting another picture so quickly, but I feel that this is important enough to warrent it. I have gotten a sandstorm-like thing working on Pygar by using the effect "rtc_hi01_mist." I currently only works right around the landing pad, due to its size, but with the work on modifying .ale files proceeding like it is, I hope to resize it to make it take up the whole screen. At any rate, this is what it currently looks like:



As other notes, I have used the "Pygar Depot" and found it to be pitch black. Now, rather this is because of the angle, or if it is naturally like that, I don't know. However, I have decided not to use it, because my understanding of vector mathmatics isn't large enough to place it correctly. If someone else could do this, and post its position and orientation from the .thn, then I will use it, with many thanks.

MK

Post Sun Jun 05, 2005 6:53 am

Hi!

It's me again. I actually said that I wanted to work on the planetscape, but I'm curently very busy with real life issues.

If I find some more time I will come back to this, but for now I wish ou good luck. The pictures look very good so far. Go on like this!

Black Eagle

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