Animated Baydoors
I am currently creating a new ship. Now, I noticed the ships have a baydoor animation and drop their shield while they jettison cargo.
I used the same entry in the INI's and made Baydoor-Hardpoints, but still their is no sropping shield and no animation. Now I used the UTF-Editor to get a view on how it is done. I noticed every ship has two extra parts called baydoor1 and baydoor2. It appears you have to include them to get the animation.
Now again the question: How do I add new parts to a ship. I don't think it is possible with the CMPExporter, even with version 0.21. I could try to do it manually using the UTF-Editor, but there seem to be some entries, that other parts don't use, probably for the animation. And everybody seemd very cryptic to me.
Has anybody got some experiance with this?
I used the same entry in the INI's and made Baydoor-Hardpoints, but still their is no sropping shield and no animation. Now I used the UTF-Editor to get a view on how it is done. I noticed every ship has two extra parts called baydoor1 and baydoor2. It appears you have to include them to get the animation.
Now again the question: How do I add new parts to a ship. I don't think it is possible with the CMPExporter, even with version 0.21. I could try to do it manually using the UTF-Editor, but there seem to be some entries, that other parts don't use, probably for the animation. And everybody seemd very cryptic to me.
Has anybody got some experiance with this?