Scanning Bases?
Now my actual question here is this, Can you add a base or a stationary non-dockable npc controlled either base, outpost, capship or fighter group that scans you without announcing when you get in range of them.. i am mainly wanting to do this so when you dock with planets, tradelanes, jumpgates...etc..etc.. the local police can nab smugglers sneaking their contraband in..
my thought on how to make it work is making a base in the fracton_prop.ini and the relevant entry in the npc_ships.ini and in the fraction prop making the scan announce = true to scan_announce = false...and raising the scan chance to the mid 70's early 80's..
is this a plausable way to do so....and if so will it make the ambient fighters attack you once the "station" has confirmed you are carrying illegal goods?
i figure it would make for some interesting ambient battles as well as tougher to make smuggling runs..etc..etc..
"To live is to die....but living is to die slowly..why waste time on trivial things just play as hard as you can"