here's a check list for ya
weapon_eqiup.ini
you need to change all "gun"_ammo settings ; change this line
requires_ammo = false
to
requires_ammo = true
and add these
volume = 0.000100
loot_appearance = ammo_crate
units_per_container = 10
to each; next:
weapon_good.ini (parabolix)
you need to add the ammo:
[Good
nickname = "name of the good"
equipment = "name of the ammo"
category = equipment
price = 10
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_"turret or gun".3db
combinable = true
material_library = equipment\models\li_equip.mat
shop_archetype = equipment\models\weapons\"what ever the gun shop arch is".3db
Next:
is the market_misc.ini
now this is where the work be gins...
for each ammo bit you add one
MarketGood = "ammo", 0, -1, 10, 10, 0, 1
and your all done....
if you need more help ask
if any other one finds somthing wrong tell me
Edited by - NightHound on 11/22/2004 3:52:23 PM
Edited by - NightHound on 11/22/2004 3:52:54 PM