I would have the ammo take up cargo space, but its not really what im looking for
im talking about a ship that can have 5000 ammo for a weapon (like bullets) and extra maximum ammo for missiles depending on the missile attachment (Heavy missiles have one, low yield dumb-fire rockets are around 16).
Then again, my idea for afterburner feul as ordinace may have to be scrapped if this dosent work, as it thrives on being able to increase max ammo for a script beyond the typical max for a ship (usually standard at 180 and +50 for each pod)
im talking about a ship that can have 5000 ammo for a weapon (like bullets) and extra maximum ammo for missiles depending on the missile attachment (Heavy missiles have one, low yield dumb-fire rockets are around 16).
Then again, my idea for afterburner feul as ordinace may have to be scrapped if this dosent work, as it thrives on being able to increase max ammo for a script beyond the typical max for a ship (usually standard at 180 and +50 for each pod)