Equipment Damage via Target Selection Menu or INI Damage Spe
I was just wondering if that is possible in the game, or if it's possible to specify where damage is induced via the weapons_equip.ini.
Perhaps a line that looks like this?
hull_damage = 10, HpShield01
or
hull_damage = 10, HpWeapon01
or
hull_damage = 10, HpTorpedo01
or maybe even
equip_damage = 10, HpShield01
However, there are some problems with this, as the only items that would be universally targetable are things that every ship has, for example engines, thrusters, weapons, countermeasures, and mines. Since not all ships have hardpoints for shields (battleships), or torpedos (light fighters).
I do have another idea, though. In the Target menu you could select a piece of a ship (with much difficulty) and a line in the weapons_equip.ini file would specify whether or not a particular weapon can target like that. Like this:
target_equip = true
[shrug Just an idea...