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Sorry but Taboo perhaps
The general place to discuss MOD''ing Freelancer!
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I would like to upgrade the Nomads in a mod to use their cloaking, not as lootable equipment but as an evil surprise. A player reaches a certain point and they uncloak and attack, or could the sensor detection range to spot only nomads be alerted?
I don't know whether this crosses the line or not...you're not actually asking for a cloak.
Anyways, the only time you see ships uncloak is during the story, and with good reason. If you equip an NPC ship with a cloaking device, it will permanently be cloaked. The only way to make them uncloak is with a particular trigger that's only available during story missions. So yes, you could give Nomads a cloak, but they would never actually ambush you with it.
Anyways, the only time you see ships uncloak is during the story, and with good reason. If you equip an NPC ship with a cloaking device, it will permanently be cloaked. The only way to make them uncloak is with a particular trigger that's only available during story missions. So yes, you could give Nomads a cloak, but they would never actually ambush you with it.
You could give nomads a custom scanner with great range, and then in the system that they will be in - give it a massive sensor problem. The nomads should (should) see a bit better with their scanner I THINK (as i am sure its distance percentage that scanners do - ie short scanner range of 2k in interference = 0.9 = 90% unvisible = 200 range
Long scanner (5k range) = 90% = 500 range.
Therefore the nomads would 'see' the player - before the player does. However, the visible range will still apply - and they will 'see' them coming if facing the right way
Long scanner (5k range) = 90% = 500 range.
Therefore the nomads would 'see' the player - before the player does. However, the visible range will still apply - and they will 'see' them coming if facing the right way
As you ask for it, this can only be acheived as part of an SP scripted mission... See Accushots lovely work for re-cloaking ships in Evolutions 1.28.
+++ out of cheese error - redo from start +++
Xtreme Team Studios
+++ out of cheese error - redo from start +++
Xtreme Team Studios
9 posts
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