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Missing Names in Random Mission Briefings

The general place to discuss MOD''ing Freelancer!

Post Thu Sep 23, 2004 11:57 am

Missing Names in Random Mission Briefings

I'm working on the Privateer: The Reckoning mod, and have come across a problem.

In both the Bribes and Random Mission briefings, the faction names are ommitted, as are destination names.

I've tried editing the KnowledgeMap.ini, and several DLLs, but I can't get the names to appear.

I might add that the mod has 70 new systems, the VignetteParams.ini has been edited, the old systems aren't being used, and the factions have been renamed.

So, does anyone have any idea where to look?

Watch your 6!

Post Thu Sep 23, 2004 12:39 pm

yea, the topic that has it all ..

chips explained it some time ago ..


greetz

Post Thu Sep 23, 2004 5:08 pm

Through some trial an error testing, I discovered the answer that Braniac avoided.

I was using a Custom DLL, and all of my mod's info in it.

I've discovered that the "IDS_NAME =" and "IDS_SHORT_NAME =" codes in the "InitialWorld.ini" file HAVE to be in the "NameResources.dll" file in order to work.

AND...

EVERY Asteroid field and Nebula in your system ini files have to have their codes in the "NameResources.dll" file in order to work, too!

Your Planet and Base name codes can be in your custom DLL, but not the other codes.

I haven't seen an instance where the system names were used, so I'm not sure about them.

Edited by - warzog on 9/23/2004 7:43:05 PM

Post Thu Sep 23, 2004 6:42 pm

Chips gave a good explaination of how to do it here:

http://www.lancersreactor.com/t/forum/t ... ng&M=False

It's not the easiest way to do it and it's not the way I do it, but it works just fine for Bribes and Missions.

Edited by - wasabe on 9/23/2004 7:42:04 PM

Post Thu Sep 23, 2004 6:46 pm

Wasabe:
Thanx!
It's a round about way of saying what I discovered on my own.
But thanx anyway.

Watch your 6!

Post Fri Sep 24, 2004 6:02 am

Wierd!
It worked 3 times, and then reverted back.
Reinstalling FL didn't help either.

Watch your 6!

Post Fri Sep 24, 2004 2:21 pm

Alright!
Problem Solved!

1) To have Faction Names appear in Random Missions, and in Bribes:
--a)"IDS_NAME" codes and "IDS_SHORTNAME" codes in the "InitialWorld.ini" are the only codes that work.
--b)Requires Editing "OfferBribeResources.dll" in 2 places for each faction renamed.
--c)"IDS_INFO" codes in "InitialWorld.ini" can be anywhere.

2) To have Asteroid/Nebula Field Names appear in Random Missions:
--a)"261###" codes and "33####" codes in the "KnowledgeMap.ini" are the only codes that work.
--b) The "261###" codes require editing "NameResources.DLL"
--c) The "261###" codes MUST be in the appropriate field's System file as it's "IDS_Name"
--d) The "33####" codes require editing "OfferBribeResources.dll" in 2 places for each field.

Notes:
I haven't finished testing it, but:
1) The above data in the "KnowledgeMap.ini" only takes up the first 3 entries.
--a) There are 11 entries for each zone.
--b) I believe that all 11 zone entries need to be renamed.

Watch your 6!

Post Sat Sep 25, 2004 8:42 am

Well, I renamed them anyway, and they seem to be working.
If I get any bugs after the next release, I'll report them here, along with any fix I find.

Watch your 6!

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