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Making 2 Sirius nav-maps???

The general place to discuss MOD''ing Freelancer!

Post Sat Sep 18, 2004 11:37 am

Making 2 Sirius nav-maps???

By that I mean you got the original Sirius untouched, and when you change to a specific system, the SIrius map changes to let's say Orion map.

Could this be possible? Like that I could make a good looking mod where you have 2 Sectors (Sirius and Procyon).

Post Sat Sep 18, 2004 12:43 pm

Not that I know of. In TRM I've combined them into one. The Sirius map in one corner, and the SW Galaxy map everywhere else.

--------------------------------
Leader of the Republic Mod Team.
"Criminal Organisations don't just spring up overnight. It's a conspiracy" - overheard on a a Liberty comm frequency

Post Sat Sep 18, 2004 1:40 pm

THen could it be possible to make the scale of the sys map BIGGER? SO that every sys is like :

******

and not :

* * * *

COuld this be done then?

Post Sat Sep 18, 2004 2:48 pm

Hm, well by all means try and code the system positions to be closer together. If you're using FLE, you'll have to code it manually in notepad or INI editor.

--------------------------------
Leader of the Republic Mod Team.
"Criminal Organisations don't just spring up overnight. It's a conspiracy" - overheard on a a Liberty comm frequency

Post Sat Sep 18, 2004 2:51 pm

Well, if u have freelancer explorer you could quite easily rearrange the locations of all the systems. You can manually anyway but it takes more work getting them all into the right place. It might mean its harder to see which systems are linked together and the very edge dosen`t always show up on the nav map. You can go there but you can`t see where you are.
Is all this stuff hardcoded? or is there a way around it?

Post Sat Sep 18, 2004 3:22 pm

In FLE systems have to be placed at certain points away from each other. Doing it manually can change this.

--------------------------------
Leader of the Republic Mod Team.
"Criminal Organisations don't just spring up overnight. It's a conspiracy" - overheard on a a Liberty comm frequency

Post Wed Sep 22, 2004 8:40 am

i know that free-worlds mod uses now only 5 systems, all total new systems in a new map, also new map-background... don't know how they made this...

______________________________
Legion of Fury (Clan Leader Seluka)
RIP-member
Blood Razors (Squad Leader Seluka)
POTC-member (Pirate WarThog)

Post Wed Sep 22, 2004 8:45 am

Remember they had only one nav-map DB... This is easy to change, but making 2 nav-maps isn't as much, if it is ever possible....

Post Sat Sep 25, 2004 10:19 am

don't know if it is able to make sector-jumps... (no, not system jumps, but sector jumps, like jump out off serious sector into an other sector...)

don't know also if someone tried to make that also...

______________________________
Legion of Fury (Clan Leader Seluka)
RIP-member
Blood Razors (Squad Leader Seluka)
POTC-member (Pirate WarThog)

Post Sat Sep 25, 2004 12:10 pm

As far as I'm aware, not possible.

--------------------------------
Leader of the Republic Mod Team.
"Criminal Organisations don't just spring up overnight. It's a conspiracy" - overheard on a a Liberty comm frequency

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