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NPC''s not giving it up

The general place to discuss MOD''ing Freelancer!

Post Wed Sep 01, 2004 10:38 am

NPC''s not giving it up

Ok my biggest and most annoying problem thus far in making any mod is this...making the NPC give up the goods...aka MISSIONS!

here is an excerpt from my Mbases.ini


[BaseFaction
faction = co_ic_grp
weight = 5
offers_missions = true
mission_type = DestroyMission, 0.000000, 1.300000, 5
[BaseFaction
faction = co_shi_grp
weight = 5
offers_missions = true
mission_type = DestroyMission, 0.000000, 1.200000, 5
[BaseFaction
faction = co_os_grp
weight = 5
offers_missions = true
mission_type = DestroyMission, 0.000000, 1.000000, 5
[BaseFaction
faction = co_rs_grp
weight = 5
offers_missions = true
mission_type = DestroyMission, 0.000000, 1.100000, 5
[BaseFaction
faction = gd_bh_grp
weight = 30
npc = li0804_bh_01_m
----------------------------------------------------------------------------------------
[GF_NPC
nickname = li0804_bh_01_m
body = pi_pirate2_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 458891
affiliation = gd_bh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 0.112387
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393524
accessory = prop_neuralnet_B


any clues why he wont spill the missions? Mt job board is filled with many different missions. I can get rumars and bribes from the NPC's but never a mission...any clues as to why? please post as many reasons as possible

thanks for the time

"To live is to die....but living is to die slowly..why waste time on trivial things just play as hard as you can"

Post Wed Sep 01, 2004 12:13 pm

The system you have NEEDS to have things in for missions to be possible!

1) Enemies of the faction giving out missions MUST have encounters zones with them in!!!
2) The system needs to have VIGNETTES over those zones - as this is the region where the missions will be...
3) If there are any mistakes in mbases.ini ABOVE your entry (ie - rest of file if your base is at bottom of it) then you won't be able to give out missions!! If in doubt - move entry to top of file, and check you still get missions on manhatten (which will then be located BELOW your currents base one - ergo, if no missions there - then you have an error).
4) This line is atypical:
mission_type = DestroyMission, 0.000000, 1.300000, 5

Change it to read;
mission_type = DestroyMission, 0.000000, 100, 100


Erm, anyone else wish to add/ammend/recommend?

Post Wed Sep 01, 2004 1:56 pm

thanks chips for your responce ,

i have the mission vignette zones which is the reason i am allowed missions on my job board, however just the NPC's are being picky...i do believe that you are correct about the error in the small excerpt i left in the above post.

my questions still stand.

1.)Are there any more pre requisites for NPC given missions OTHER than vignette zones and enemy factions?

2.) are the npc missions reflected in anyway in the amount of weight a faction has on the base, or proportional to the amount of missions allowed through the job board...in other words are the NPC missions added into the Job Board missions?

hopefully i can figure this problem out before the hurricane hits on saturday morning a catergory 4 storm is a scary thing, so i can make a backup if my computer gets all smashed to bits Cause after the storm i have a feelign i will have MANY more things to worry about other than NPC missions



"To live is to die....but living is to die slowly..why waste time on trivial things just play as hard as you can"

Post Wed Sep 01, 2004 7:52 pm

I had this problem when I overloaded the job board.

[MVendor
num_offers = 8, 12

If you're trying to offer more missions here than you have available and eligible vignettes then your NPC's will come up dry.

Here's how I got my NPC's to offer:

Let's say I have 16 vignettes near my base and they are a mission_type supported by the factions on my base.

I would then have [MVendor offer 10, 12.
This would leave at least 4 missions for my NPC's to hand out.

I'm not certain that this is how it works but by doing that I got my NPC's to start offering so it must be related.

Post Thu Sep 02, 2004 4:44 am

Thanks Kaegogi never would have thought that!

I will check that out ASAP after the storm of course...(gotta hve 2 things to do so..1 a house and 2 power!)

i will post if it worked then thanks a lot!!!!!

"To live is to die....but living is to die slowly..why waste time on trivial things just play as hard as you can"

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