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NPC Bot and Batt usage

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Post Sun Aug 29, 2004 10:42 am

NPC Bot and Batt usage

I want a certain faction to use bots and batts far faster than everyone else.
What I have done is follow the tutorial for making the NPCs use botts and batts and it works great. What I am trying to do now is make one faction use them much more vigorusly than every one else. So in addition to the repair_fighter_both repair block I added:
[RepairBlock
nickname = repair_fighter_all
use_shield_repair_pre_delay = 0.1 was----->0.200000
use_shield_repair_post_delay = 1 was---->5
use_shield_repair_at_damage_percent = 0.1 was---->0.500000
use_hull_repair_pre_delay = 0.1 was---->0.200000
use_hull_repair_post_delay = 1 was---->1.500000
use_hull_repair_at_damage_percent = 0.1 was---->0.500000

and under the one faction I changed it from the repair_fighter_both entry to repair_fighter_all
The NPC faction that I am trying to affect is still using bots and batts but do not seem to be using them as fast as I would like. Can some one help with the numbers necessary to speed up the process or explain what each of the lines here mean......

Post Sun Aug 29, 2004 10:26 pm

ok what it looks like youve done is all good...except for one thing....

you need to increase the

use_shield_repair_at_damage_percent =

and the

use_hull_repair_at_damage_percent =

what these values mean is how much damage before the NPC's will use their nano bots. So in essence this is all you need to change. If you want the NPC's to use them faster then make this value really high...somewhere around 0.8

Then as soon as you get the hull/shields down to about 80% they will return to FULL...so this will create the illusion that the NPC's dont want their shields/Hull down at all. So they wont be letting you get to the Hull until their shield repairs are all gone.

Hope this helps you with what you are looking for

Post Mon Aug 30, 2004 1:25 am

in that same file i want to add more pilot, evadeblocks, and so on. i have made the fugutives flying in deathly ships, but i want them to make them better than ever.
but which of those is server side?
- changing only the _test thingies (evade_break_test, evade_dodge_test, ...);
- adding complete new blocks (evade_dodge_myship, evade_dodge_myship, ...).

my regards

Edited by - DarkOrder on 8/30/2004 2:27:44 AM

Post Mon Aug 30, 2004 7:21 pm

Thanks much guys! now using...

[RepairBlock
nickname = repair_fighter_all
use_shield_repair_pre_delay = 0.1
use_shield_repair_post_delay = .5
use_shield_repair_at_damage_percent = 0.8
use_hull_repair_pre_delay = 0.1
use_hull_repair_post_delay = .5
use_hull_repair_at_damage_percent = 0.8

They use the bats and bots so fast it is almost impossible to kill em:-)

Post Mon Aug 30, 2004 8:30 pm

no problem WAN....happy to help

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