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stuff in the encounter file

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Post Mon Aug 16, 2004 6:51 am

stuff in the encounter file

[EncounterFormation
ship_by_class = 1, 1, sc_transports
pilot_job = transport_job
ship_by_class = 0, 1, sc_fighters
pilot_job = escort_leader_job
formation_by_class = transports
behavior = trade
arrival = all
allow_simultaneous_creation = yes
zone_creation_distance = 0
times_to_create = infinite

what does these entrys mean and what can you do with them
-sc_transports
-sc_fighters
-sc_gunboats
-and so on and on

Post Mon Aug 16, 2004 9:04 am

I recommend you do a search of the tutorials forum using encounters as the search term. You will find many excellent tutorials there

Post Mon Aug 16, 2004 9:25 am

To briefly answer your question, those entries refer to the various class definitions in shipclasses.ini, and are used to control which class or member group a ship will belong to when spawned.

Post Mon Aug 16, 2004 12:37 pm

i`d like to know how to define a shipclass .. cause it would help getting better control over encounters ..

example:

[ShipClass
nickname = sc_cruisers
member = class_cruiser

do i just add:

[ShipClass
nickname = sc_newship
member = class_newship ????


oh yea if that can be found in newbies questions don`t blame me cause i just got curious and it`s too late for more modding

greetz

Post Mon Aug 16, 2004 1:23 pm

Yep. Just make them up as you like, eg:

[ShipClass
nickname = capitalship_class
member = capitalship_dreadnought
member = capitalship_battleship
member = capitalship_battlecruiser
member = capitalship_cruiser
member = capitalship_destroyer

And then assign some ships to that class via the npc_class parameter in npcships.ini, of course.

Post Tue Aug 17, 2004 3:12 am

thx mate, i`ll try ..

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