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Need help with energy drain

The general place to discuss MOD''ing Freelancer!

Post Fri Jul 09, 2004 1:51 pm

Need help with energy drain

I just have a few questions about changing energy drain when modifying a ship. I recently made updates to the bw_fighter ship (the Dagger). The changes were better weapon ports and a better shield port. But how do you modify the ships maximum energy level. The only file I've used so far is the \DATA\SHIPS\shiparch.ini . Is the maximum energy level editable with this file? Or do I need to use another file?

Thanks for your help

Post Fri Jul 09, 2004 2:43 pm

To find the powerplant go to data\equipment\goods.ini. Look at the package for your ship:
[Good
nickname = bwf_package <----dagger I think
category = ship
hull = bwf_hull
addon = ge_bwf_engine_01, internal, 1
addon = bw_fighter_power01, internal, 1 <-----powerplant

Then go to data\equipment\misc_equip.ini. Find the nickname that's in the package. In this case bw_fighter_power01:
[Power
nickname = bw_fighter_power01
ids_name = 263710
ids_info = 264710
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 1800 <------Hello!
charge_rate = 183 <------and here
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false

Post Tue Jul 13, 2004 10:16 am

Thanks, that fixed my problem.

Post Tue Jul 13, 2004 11:08 am

Yep, that is the Dagger. If you edit these two lines, you can make it a better powerplant. And if you make the recharge rate pretty close to the capacity, you will experience very little powerdrain (even with a capacity of 1000 or 1800, if you have a recharge equal to that number, it will replenish all the energy as soon as it is used (duh), so your yellow energy indicator will remain nice and still - at 100% )

Post Sun Jul 18, 2004 3:25 pm

The trouble with doing it this way, that is modifying the file for all Daggers, is that all the Daggers in the game will have that. Perhaps it is not important in that the NPC's all seem to have the infinite power supplies attached to their ships anyway in the npc loadouts. Be careful about modifying engines though. The NPC's share those with you and they will crash into things as a result of too much speed. Best to make a modified engine unique for your ships only by renaming it and supplying it to only your ships. Thrusters ditto!

Post Mon Jul 19, 2004 12:50 am

All NPCS use the infinite power supply, so don't worry about editing the power units due to the fact that only players mount them.

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