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Question: NavMap Strings?

The general place to discuss MOD''ing Freelancer!

Post Thu Jul 08, 2004 5:59 pm

Question: NavMap Strings?

Ok... My situation is that i'm making a new NavMap Background for the universe viewer, and I have a problem... It's going to look really wierd If i have LIBERTY and KUSARI plastered all over my new map if these place theoretically don't exist... By examining the actual backgroung image, the text is not on the map to begin with, therefore it must be rendered text from a string, but where?

This may sound like a basic question but all i'm looking for is a simple answer as to the location of these strings...


What am I?...

Well, I have 4 arms, 2 heads, and i'm out to save the world...

Post Fri Jul 09, 2004 1:52 am

I am not sure but I think it's in the resources.dll

Table 79, number 1249 to 1252.

Post Fri Jul 09, 2004 3:16 pm

Do you happen to know where these are referenced in the actual game files?

Post Fri Jul 09, 2004 5:37 pm

Thanks I have found them and replaced them with new names

What am I?...

Well, I have 4 arms, 2 heads, and i'm out to save the world...

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