Ahoy Matey!
the hardpoint or weapon orientations work the same way afaik.
the "hardpoints 2" tutorial has some basic info,
this has some more IMO - more mathematical.
I dont see a reason why they should be different. Same engine after all.
I will see if i can find something that calculates the direction.
or write something if i find some more time. (nothing facy 3d stuff, but maybe 3 2D views. the forumulas are there, i think i understood them, so it shouldnt be that hard
![](smilies/icon_smile.gif)
) - i will see if i find some free time.
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Excelcia Mod Leading Developer